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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/Objects/Vehicles/jindaiko/Objects.con
rem *** jindaiko ***
ObjectTemplate.create PlayerControlObject jindaiko
ObjectTemplate.NameTagOffset 0/-0.2/0
ObjectTemplate.setNetworkableInfo jindaikoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 2.5
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.damageFromWater 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_Kubeldamage 0/1.2/0
ObjectTemplate.addArmorEffect 6 e_KubelFire 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate jindaiko
rem -------------------------------------
ObjectTemplate.addTemplate lodjindaiko
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_taiko.tga"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
objectTemplate.loadSoundScript Sounds/poko.ssc
rem *** lodjindaiko ***
ObjectTemplate.create LodObject lodjindaiko
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoComplex
ObjectTemplate.addTemplate jindaikoSimple
ObjectTemplate.addTemplate jindaikoWreck
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoLodSelector
rem *** jindaikoComplex ***
ObjectTemplate.create Bundle jindaikoComplex
ObjectTemplate.geometry jindaiko
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoCamera
ObjectTemplate.setPosition -0.3/0.6/-0.35
ObjectTemplate.addTemplate jindaikoSeat
ObjectTemplate.setPosition -0.299/0.25/0.1
ObjectTemplate.addTemplate jindaikoEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate jindaikoEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate jindaikoSteering
ObjectTemplate.setPosition -0.276/0.368/0.546
ObjectTemplate.setRotation 20/0/0
ObjectTemplate.addTemplate taiko_sound
ObjectTemplate.addTemplate taiko_sound_2
rem -------------------------------------
rem *** lodjindaikoCockpit ***
ObjectTemplate.create LodObject lodjindaikoCockpit
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoCockpitExternal
ObjectTemplate.addTemplate jindaikoCockpitInternal
ObjectTemplate.setPosition 0/-0.249/-0.433
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoCockpitSelector
rem *** jindaikoCockpitExternal ***
ObjectTemplate.create SimpleObject jindaikoCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry jindaiko_Hull_M1
rem *** jindaikoCockpitInternal ***
ObjectTemplate.create Bundle jindaikoCockpitInternal
ObjectTemplate.geometry jindaiko_1P_M1
rem *** jindaikoCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector jindaikoCockpitSelector
LodSelectorTemplate.addLodDistance 1
LodSelectorTemplate.addLodComparison 0.5
rem *** jindaikoCamera ***
ObjectTemplate.create Camera jindaikoCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/30/0
ObjectTemplate.setPivotPosition 0/0.25/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** jindaikoSeat ***
ObjectTemplate.create SeatObject jindaikoSeat
rem***ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
rem *** jindaikoEntry ***
ObjectTemplate.create EntryPoint jindaikoEntry
ObjectTemplate.setEntryRadius 2.4
rem *** jindaikoEntry2 ***
ObjectTemplate.create EntryPoint jindaikoEntry2
ObjectTemplate.setEntryRadius 1.8
rem *** jindaikoPassengerSeat ***
ObjectTemplate.create SeatObject jindaikoPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInjindaiko
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInjindaiko
rem *** jindaikoSteering ***
ObjectTemplate.create RotationalBundle jindaikoSteering
ObjectTemplate.setNetworkableInfo jindaikoSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodjindaikoSteering
ObjectTemplate.addTemplate jindaikoSteeringDummy
rem -------------------------------------
ObjectTemplate.setMinRotation -60/0/0
ObjectTemplate.setMaxRotation 60/0/0
ObjectTemplate.setMaxSpeed 800/0/0
ObjectTemplate.setAcceleration -800/0/0
ObjectTemplate.setInputToYaw c_PIFire
ObjectTemplate.setAutomaticReset 1
rem *** lodjindaikoSteering ***
ObjectTemplate.create LodObject lodjindaikoSteering
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoHighRSteering
ObjectTemplate.addTemplate jindaikoLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoSteeringSelector
rem *** jindaikoHighRSteering ***
ObjectTemplate.create SimpleObject jindaikoHighRSteering
ObjectTemplate.geometry jindaiko_bati
rem *** jindaikoLowSteering ***
ObjectTemplate.create SimpleObject jindaikoLowSteering
ObjectTemplate.geometry jindaiko_bati
LodSelectorTemplate.create DistanceSelector jindaikoSteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *** jindaikoSteeringDummy ***
ObjectTemplate.create AnimatedBundle jindaikoSteeringDummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.2/-0.06/-0.25 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/-0.06/-0.25 -80/-60/50
rem *** jindaikoSimple ***
ObjectTemplate.create SimpleObject jindaikoSimple
ObjectTemplate.geometry jindaiko_Hull_L1
rem *** jindaikoWreck ***
ObjectTemplate.create SimpleObject jindaikoWreck
ObjectTemplate.geometry Wreck_Kubel_m1
rem *** jindaikoLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 jindaikoLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135
ObjectTemplate.create PlayerControlObject jindaiko
ObjectTemplate.NameTagOffset 0/-0.2/0
ObjectTemplate.setNetworkableInfo jindaikoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 2.5
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.damageFromWater 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_Kubeldamage 0/1.2/0
ObjectTemplate.addArmorEffect 6 e_KubelFire 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate jindaiko
rem -------------------------------------
ObjectTemplate.addTemplate lodjindaiko
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_taiko.tga"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
objectTemplate.loadSoundScript Sounds/poko.ssc
rem *** lodjindaiko ***
ObjectTemplate.create LodObject lodjindaiko
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoComplex
ObjectTemplate.addTemplate jindaikoSimple
ObjectTemplate.addTemplate jindaikoWreck
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoLodSelector
rem *** jindaikoComplex ***
ObjectTemplate.create Bundle jindaikoComplex
ObjectTemplate.geometry jindaiko
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoCamera
ObjectTemplate.setPosition -0.3/0.6/-0.35
ObjectTemplate.addTemplate jindaikoSeat
ObjectTemplate.setPosition -0.299/0.25/0.1
ObjectTemplate.addTemplate jindaikoEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate jindaikoEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate jindaikoSteering
ObjectTemplate.setPosition -0.276/0.368/0.546
ObjectTemplate.setRotation 20/0/0
ObjectTemplate.addTemplate taiko_sound
ObjectTemplate.addTemplate taiko_sound_2
rem -------------------------------------
rem *** lodjindaikoCockpit ***
ObjectTemplate.create LodObject lodjindaikoCockpit
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoCockpitExternal
ObjectTemplate.addTemplate jindaikoCockpitInternal
ObjectTemplate.setPosition 0/-0.249/-0.433
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoCockpitSelector
rem *** jindaikoCockpitExternal ***
ObjectTemplate.create SimpleObject jindaikoCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry jindaiko_Hull_M1
rem *** jindaikoCockpitInternal ***
ObjectTemplate.create Bundle jindaikoCockpitInternal
ObjectTemplate.geometry jindaiko_1P_M1
rem *** jindaikoCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector jindaikoCockpitSelector
LodSelectorTemplate.addLodDistance 1
LodSelectorTemplate.addLodComparison 0.5
rem *** jindaikoCamera ***
ObjectTemplate.create Camera jindaikoCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/30/0
ObjectTemplate.setPivotPosition 0/0.25/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** jindaikoSeat ***
ObjectTemplate.create SeatObject jindaikoSeat
rem***ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
rem *** jindaikoEntry ***
ObjectTemplate.create EntryPoint jindaikoEntry
ObjectTemplate.setEntryRadius 2.4
rem *** jindaikoEntry2 ***
ObjectTemplate.create EntryPoint jindaikoEntry2
ObjectTemplate.setEntryRadius 1.8
rem *** jindaikoPassengerSeat ***
ObjectTemplate.create SeatObject jindaikoPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInjindaiko
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInjindaiko
rem *** jindaikoSteering ***
ObjectTemplate.create RotationalBundle jindaikoSteering
ObjectTemplate.setNetworkableInfo jindaikoSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodjindaikoSteering
ObjectTemplate.addTemplate jindaikoSteeringDummy
rem -------------------------------------
ObjectTemplate.setMinRotation -60/0/0
ObjectTemplate.setMaxRotation 60/0/0
ObjectTemplate.setMaxSpeed 800/0/0
ObjectTemplate.setAcceleration -800/0/0
ObjectTemplate.setInputToYaw c_PIFire
ObjectTemplate.setAutomaticReset 1
rem *** lodjindaikoSteering ***
ObjectTemplate.create LodObject lodjindaikoSteering
rem -------------------------------------
ObjectTemplate.addTemplate jindaikoHighRSteering
ObjectTemplate.addTemplate jindaikoLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector jindaikoSteeringSelector
rem *** jindaikoHighRSteering ***
ObjectTemplate.create SimpleObject jindaikoHighRSteering
ObjectTemplate.geometry jindaiko_bati
rem *** jindaikoLowSteering ***
ObjectTemplate.create SimpleObject jindaikoLowSteering
ObjectTemplate.geometry jindaiko_bati
LodSelectorTemplate.create DistanceSelector jindaikoSteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *** jindaikoSteeringDummy ***
ObjectTemplate.create AnimatedBundle jindaikoSteeringDummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.2/-0.06/-0.25 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/-0.06/-0.25 -80/-60/50
rem *** jindaikoSimple ***
ObjectTemplate.create SimpleObject jindaikoSimple
ObjectTemplate.geometry jindaiko_Hull_L1
rem *** jindaikoWreck ***
ObjectTemplate.create SimpleObject jindaikoWreck
ObjectTemplate.geometry Wreck_Kubel_m1
rem *** jindaikoLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 jindaikoLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135