This page is under construction
Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/Objects/effects/e_kingyo/Objects.con
ObjectTemplate.create SimpleObject kingyo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry kingyo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 0
ObjectTemplate.timeToLiveAfterDeath 3
ObjectTemplate.fadeAtTimeToLiveAfterDeath 1
ObjectTemplate.timeToStartFadeAfterDeath 1
ObjectTemplate.damageFromWater 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.sinkInToLandAfterDeathSpeed 10
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry kingyo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 0
ObjectTemplate.timeToLiveAfterDeath 3
ObjectTemplate.fadeAtTimeToLiveAfterDeath 1
ObjectTemplate.timeToStartFadeAfterDeath 1
ObjectTemplate.damageFromWater 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.sinkInToLandAfterDeathSpeed 10