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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/Objects/newHandWeapons/fukiya/Objects.con
rem ----------------------------------------------------------
rem Firearm: No4
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms fukiya
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.projectileTemplate fukiyaProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 2
ObjectTemplate.roundOfFire 0.5
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No4AI
ObjectTemplate.zoomFov 0.4
ObjectTemplate.altFireOnce 1
ObjectTemplate.GUIIndex 6
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoIcon "Ammo/Icon_fukiya.tga"
ObjectTemplate.setAmmoBarTextPosX 0
ObjectTemplate.setAmmoBarTextPosY 0
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.07/0/0
ObjectTemplate.soldierCameraPosition -0.02/-0.03/0.01
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 2
ObjectTemplate.timeToNotAllowChange 0.25
Rem *** Deviation Begin *****
ObjectTemplate.velocity 10
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.2/1.2/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.3/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 1
ObjectTemplate.setFireDev 3.5 0.25 0.03
ObjectTemplate.setDevMod 1.0 0.85 0.5
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setTurnDev 0 0 0 0
ObjectTemplate.setSpeedDev 2.25 0.2 0.2 0.1
ObjectTemplate.setMiscDev 2.5 2.5 0.1
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/fukiya.ssc
ObjectTemplate.createSkeleton animations/fukiya.ske
ObjectTemplate.useSkeletonPartAsMain fukiya
ObjectTemplate.addTemplate fukiyaLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.045/1.545
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.03/0.39
ObjectTemplate.setRotation 0/0/0
m *** Deviation End *****
rem
rem ** Objects
rem
ObjectTemplate.create SimpleObject fukiyaBase
ObjectTemplate.geometry fukiya
ObjectTemplate.create SimpleObject fukiyaSimple
ObjectTemplate.geometry Shad_fukiya
ObjectTemplate.create AnimatedBundle fukiyaComplex
ObjectTemplate.geometry fukiya
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/fukiya.ske
ObjectTemplate.create LodObject fukiyaLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate fukiyaComplex
ObjectTemplate.addTemplate fukiyaSimple
rem Firearm: No4
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms fukiya
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.projectileTemplate fukiyaProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 2
ObjectTemplate.roundOfFire 0.5
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No4AI
ObjectTemplate.zoomFov 0.4
ObjectTemplate.altFireOnce 1
ObjectTemplate.GUIIndex 6
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoIcon "Ammo/Icon_fukiya.tga"
ObjectTemplate.setAmmoBarTextPosX 0
ObjectTemplate.setAmmoBarTextPosY 0
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.07/0/0
ObjectTemplate.soldierCameraPosition -0.02/-0.03/0.01
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 2
ObjectTemplate.timeToNotAllowChange 0.25
Rem *** Deviation Begin *****
ObjectTemplate.velocity 10
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.2/1.2/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.3/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 1
ObjectTemplate.setFireDev 3.5 0.25 0.03
ObjectTemplate.setDevMod 1.0 0.85 0.5
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setTurnDev 0 0 0 0
ObjectTemplate.setSpeedDev 2.25 0.2 0.2 0.1
ObjectTemplate.setMiscDev 2.5 2.5 0.1
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/fukiya.ssc
ObjectTemplate.createSkeleton animations/fukiya.ske
ObjectTemplate.useSkeletonPartAsMain fukiya
ObjectTemplate.addTemplate fukiyaLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.045/1.545
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.03/0.39
ObjectTemplate.setRotation 0/0/0
m *** Deviation End *****
rem
rem ** Objects
rem
ObjectTemplate.create SimpleObject fukiyaBase
ObjectTemplate.geometry fukiya
ObjectTemplate.create SimpleObject fukiyaSimple
ObjectTemplate.geometry Shad_fukiya
ObjectTemplate.create AnimatedBundle fukiyaComplex
ObjectTemplate.geometry fukiya
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/fukiya.ske
ObjectTemplate.create LodObject fukiyaLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate fukiyaComplex
ObjectTemplate.addTemplate fukiyaSimple