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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/Objects/newHandWeapons/poi/Objects.con
ObjectTemplate.create HandFireArms poi
ObjectTemplate.itemIndex 1
ObjectTemplate.projectileTemplate poiProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 1
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 3
ObjectTemplate.GUIIndex 83
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_poi.tga"
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/poi.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate KnifeAxis
ObjectTemplate.velocity 50
ObjectTemplate.AmmoType 2
ObjectTemplate.createSkeleton animations/poi.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate poiLod
ObjectTemplate.setAmmoBarTextPosX 0
ObjectTemplate.setAmmoBarTextPosY 0
rem *** Objects ***
ObjectTemplate.create SimpleObject poiSimple
ObjectTemplate.geometry poi
ObjectTemplate.create AnimatedBundle poiComplex
ObjectTemplate.geometry poi
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/poi.ske
ObjectTemplate.create LodObject poiLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate poiComplex
ObjectTemplate.addTemplate poiSimple
ObjectTemplate.itemIndex 1
ObjectTemplate.projectileTemplate poiProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 1
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 3
ObjectTemplate.GUIIndex 83
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_poi.tga"
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/poi.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate KnifeAxis
ObjectTemplate.velocity 50
ObjectTemplate.AmmoType 2
ObjectTemplate.createSkeleton animations/poi.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate poiLod
ObjectTemplate.setAmmoBarTextPosX 0
ObjectTemplate.setAmmoBarTextPosY 0
rem *** Objects ***
ObjectTemplate.create SimpleObject poiSimple
ObjectTemplate.geometry poi
ObjectTemplate.create AnimatedBundle poiComplex
ObjectTemplate.geometry poi
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/poi.ske
ObjectTemplate.create LodObject poiLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate poiComplex
ObjectTemplate.addTemplate poiSimple