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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/animations/AnimationsTweaking.con
rem\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
rem***Custom Vehicle Animations
rem\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

rem********* poi 1pAnimationsTweaking ************************
AnimationStateMachine.set1pAnimationSpeed Ub_Standpoi 0.20
AnimationStateMachine.set1pAnimationSpeed Ub_Turnpoi 0.70
AnimationStateMachine.set1pAnimationSpeed Ub_StandAimpoi 0.22
AnimationStateMachine.set1pAnimationSpeed Ub_WalkForwardpoi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_WalkBackwardpoi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_RunForwardpoi 1.31
AnimationStateMachine.set1pAnimationSpeed Ub_RunBackwardpoi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeLeftpoi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeRightpoi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StandJumppoi 0.40
AnimationStateMachine.set1pAnimationSpeed Ub_RunJumppoi 1.20
AnimationStateMachine.set1pAnimationSpeed Ub_Firepoi1 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firepoi2 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firepoi3 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firepoi4 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firepoi5 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirepoi1 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirepoi2 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirepoi3 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirepoi4 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirepoi5 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Idlepoi1 0.37
AnimationStateMachine.set1pAnimationSpeed Ub_Idlepoi2 0.34
AnimationStateMachine.set1pAnimationSpeed Ub_Idlepoi3 0.46
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlepoi1 0.37
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlepoi2 0.34
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlepoi3 0.46
AnimationStateMachine.set1pAnimationSpeed Ub_Crouchpoi 0.22
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchTurnpoi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchForwardpoi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchBackwardpoi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeLeftpoi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeRightpoi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchToLiepoi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToCrouchpoi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToStandpoi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_Liepoi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieForwardpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieBackwardpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnLeftpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnRightpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeLeftpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeRightpoi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_RunStandToLiepoi 1.50
AnimationStateMachine.set1pAnimationSpeed Ub_StandRaiseWeaponpoi 1.56
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchRaiseWeaponpoi 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieRaiseWeaponpoi 1.56

rem******** 3p ****************************************************
AnimationStateMachine.set3pAnimationSpeed Ub_Standpoi 0.60
AnimationStateMachine.set3pAnimationSpeed Ub_Turnpoi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StandAimpoi 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_WalkForwardpoi 1.0
AnimationStateMachine.set3pAnimationSpeed Ub_WalkBackwardpoi -1.0
AnimationStateMachine.set3pAnimationSpeed Ub_RunForwardpoi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_RunBackwardpoi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeLeftpoi 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeRightpoi 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StandJumppoi 1.10
AnimationStateMachine.set3pAnimationSpeed Ub_RunJumppoi 1.22
AnimationStateMachine.set3pAnimationSpeed Ub_Firepoi1 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firepoi2 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firepoi3 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firepoi4 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firepoi5 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirepoi1 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirepoi2 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirepoi3 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirepoi4 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirepoi5 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Idlepoi1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlepoi2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlepoi3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlepoi1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlepoi2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlepoi3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Crouchpoi 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchTurnpoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchForwardpoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchBackwardpoi -1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeLeftpoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeRightpoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchToLiepoi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieToCrouchpoi -2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieToStandpoi -3.00
AnimationStateMachine.set3pAnimationSpeed Ub_Liepoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieForwardpoi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieBackwardpoi -0.80
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnLeftpoi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnRightpoi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeLeftpoi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeRightpoi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_RunStandToLiepoi 1.40
AnimationStateMachine.set3pAnimationSpeed Ub_StandRaiseWeaponpoi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchRaiseWeaponpoi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieRaiseWeaponpoi -1.60

rem*****************************************shoot

rem*******************************************************
rem********fukiya***************************************
rem*******************************************************

rem********* fukiya 1pAnimationsTweaking ************************
AnimationStateMachine.set1pAnimationSpeed Ub_Standfukiya 0.1
AnimationStateMachine.set1pAnimationSpeed Ub_Turnfukiya 0.70
AnimationStateMachine.set1pAnimationSpeed Ub_StandAimfukiya 0.1
AnimationStateMachine.set1pAnimationSpeed Ub_WalkForwardfukiya 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_WalkBackwardfukiya 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_RunForwardfukiya 1.54
AnimationStateMachine.set1pAnimationSpeed Ub_RunBackwardfukiya 1.54
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeLeftfukiya 1.54
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeRightfukiya 1.54
AnimationStateMachine.set1pAnimationSpeed Ub_StandJumpfukiya 0.40
AnimationStateMachine.set1pAnimationSpeed Ub_RunJumpfukiya 1.20
AnimationStateMachine.set1pAnimationSpeed Ub_Firefukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirefukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Idlefukiya1 0.48
AnimationStateMachine.set1pAnimationSpeed Ub_Idlefukiya2 0.75
AnimationStateMachine.set1pAnimationSpeed Ub_Idlefukiya3 0.76
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlefukiya1 0.48
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlefukiya2 0.75
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlefukiya3 0.76
AnimationStateMachine.set1pAnimationSpeed Ub_Crouchfukiya 0.36
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchTurnfukiya 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchForwardfukiya 0.83
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchBackwardfukiya 0.83
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeLeftfukiya 0.83
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeRightfukiya 0.83
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchToLiefukiya 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToCrouchfukiya 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToStandfukiya 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_Liefukiya 0.36
AnimationStateMachine.set1pAnimationSpeed Ub_LieForwardfukiya 0.79
AnimationStateMachine.set1pAnimationSpeed Ub_LieBackwardfukiya 0.79
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnLeftfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnRightfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeLeftfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeRightfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_RunStandToLiefukiya 1.50
AnimationStateMachine.set1pAnimationSpeed Ub_StandReloadfukiya 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieReloadfukiya 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_StandRaiseWeaponfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchRaiseWeaponfukiya 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieRaiseWeaponfukiya 1.00

rem******** 3p ****************************************************
AnimationStateMachine.set3pAnimationSpeed Ub_Standfukiya 0.60
AnimationStateMachine.set3pAnimationSpeed Ub_Turnfukiya 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StandAimfukiya 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_WalkForwardfukiya 1.0
AnimationStateMachine.set3pAnimationSpeed Ub_WalkBackwardfukiya -1.0
AnimationStateMachine.set3pAnimationSpeed Ub_RunForwardfukiya 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_RunBackwardfukiya -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeLeftfukiya 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeRightfukiya 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StandJumpfukiya 1.10
AnimationStateMachine.set3pAnimationSpeed Ub_RunJumpfukiya 1.22
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirefukiya 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Idlefukiya1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlefukiya2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlefukiya3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlefukiya1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlefukiya2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlefukiya3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Crouchfukiya 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchTurnfukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchForwardfukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchBackwardfukiya -1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeLeftfukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeRightfukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchToLiefukiya 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieToCrouchfukiya -2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieToStandfukiya -3.00
AnimationStateMachine.set3pAnimationSpeed Ub_Liefukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieForwardfukiya 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieBackwardfukiya -0.80
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnLeftfukiya 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnRightfukiya 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeLeftfukiya 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeRightfukiya 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_RunStandToLiefukiya 1.40
AnimationStateMachine.set3pAnimationSpeed Ub_StandRaiseWeaponfukiya -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchRaiseWeaponfukiya -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieRaiseWeaponfukiya -1.60

AnimationStateMachine.setActiveState Ub_Firefukiya
AnimationStateMachine.addTransitionWhenDone Ub_StandReloadfukiya
AnimationStateMachine.setActiveState Ub_LieFirefukiya
AnimationStateMachine.addTransitionWhenDone Ub_LieReloadfukiya


rem********* watagasi 1pAnimationsTweaking ************************
AnimationStateMachine.set1pAnimationSpeed Ub_Standwatagasi 0.20
AnimationStateMachine.set1pAnimationSpeed Ub_Turnwatagasi 0.70
AnimationStateMachine.set1pAnimationSpeed Ub_StandAimwatagasi 0.22
AnimationStateMachine.set1pAnimationSpeed Ub_WalkForwardwatagasi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_WalkBackwardwatagasi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_RunForwardwatagasi 1.31
AnimationStateMachine.set1pAnimationSpeed Ub_RunBackwardwatagasi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeLeftwatagasi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeRightwatagasi 1.37
AnimationStateMachine.set1pAnimationSpeed Ub_StandJumpwatagasi 0.40
AnimationStateMachine.set1pAnimationSpeed Ub_RunJumpwatagasi 1.20
AnimationStateMachine.set1pAnimationSpeed Ub_Firewatagasi1 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firewatagasi2 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firewatagasi3 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firewatagasi4 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firewatagasi5 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirewatagasi1 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirewatagasi2 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirewatagasi3 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirewatagasi4 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieFirewatagasi5 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Idlewatagasi1 0.37
AnimationStateMachine.set1pAnimationSpeed Ub_Idlewatagasi2 0.34
AnimationStateMachine.set1pAnimationSpeed Ub_Idlewatagasi3 0.46
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlewatagasi1 0.37
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlewatagasi2 0.34
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlewatagasi3 0.46
AnimationStateMachine.set1pAnimationSpeed Ub_Crouchwatagasi 0.22
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchTurnwatagasi 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchForwardwatagasi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchBackwardwatagasi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeLeftwatagasi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeRightwatagasi 0.91
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchToLiewatagasi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToCrouchwatagasi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieToStandwatagasi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_Liewatagasi 0.60
AnimationStateMachine.set1pAnimationSpeed Ub_LieForwardwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieBackwardwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnLeftwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnRightwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeLeftwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeRightwatagasi 0.65
AnimationStateMachine.set1pAnimationSpeed Ub_RunStandToLiewatagasi 1.50
AnimationStateMachine.set1pAnimationSpeed Ub_StandRaiseWeaponwatagasi 1.56
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchRaiseWeaponwatagasi 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieRaiseWeaponwatagasi 1.56

rem******** 3p ****************************************************
AnimationStateMachine.set3pAnimationSpeed Ub_Standwatagasi 0.60
AnimationStateMachine.set3pAnimationSpeed Ub_Turnwatagasi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StandAimwatagasi 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_WalkForwardwatagasi 1.0
AnimationStateMachine.set3pAnimationSpeed Ub_WalkBackwardwatagasi -1.0
AnimationStateMachine.set3pAnimationSpeed Ub_RunForwardwatagasi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_RunBackwardwatagasi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeLeftwatagasi 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeRightwatagasi 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StandJumpwatagasi 1.10
AnimationStateMachine.set3pAnimationSpeed Ub_RunJumpwatagasi 1.22
AnimationStateMachine.set3pAnimationSpeed Ub_Firewatagasi1 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firewatagasi2 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firewatagasi3 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firewatagasi4 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Firewatagasi5 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirewatagasi1 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirewatagasi2 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirewatagasi3 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirewatagasi4 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_LieFirewatagasi5 2.0
AnimationStateMachine.set3pAnimationSpeed Ub_Idlewatagasi1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlewatagasi2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlewatagasi3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlewatagasi1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlewatagasi2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlewatagasi3 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Crouchwatagasi 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchTurnwatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchForwardwatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchBackwardwatagasi -1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeLeftwatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeRightwatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchToLiewatagasi 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieToCrouchwatagasi -2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieToStandwatagasi -3.00
AnimationStateMachine.set3pAnimationSpeed Ub_Liewatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieForwardwatagasi 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieBackwardwatagasi -0.80
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnLeftwatagasi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnRightwatagasi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeLeftwatagasi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeRightwatagasi 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_RunStandToLiewatagasi 1.40
AnimationStateMachine.set3pAnimationSpeed Ub_StandRaiseWeaponwatagasi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchRaiseWeaponwatagasi -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieRaiseWeaponwatagasi -1.60

rem**** added 2004/7/8 for sengoku test//--
rem *** tonosama ***

AnimationStateMachine.createState tonosamahaikai
AnimationStateMachine.addAnimation animations/tonosama/kahanhaikai.baf 0.8 c_AsmLooping
AnimationStateMachine.setMorphFactor 3.0
AnimationStateMachine.setUserRandomStartTime true
rem****AnimationStateMachine.addIdle FlagIdle1
rem****AnimationStateMachine.addIdle FlagIdle2
rem************--//




rem**** added 2004/7/9 for sengoku test//--

rem *** koyuki_run ***

AnimationStateMachine.createState koyuki_running
AnimationStateMachine.addAnimation animations/koyuki_run/koyuki_run_Lower.baf 1.31 c_AsmLooping
AnimationStateMachine.setMorphFactor 3.0
AnimationStateMachine.setUserRandomStartTime true
rem****AnimationStateMachine.addIdle FlagIdle1
rem****AnimationStateMachine.addIdle FlagIdle2


rem************--//
rem ***************************
rem *** Lower body states ***
rem ***************************

AnimationStateMachine.createState Lb_Standvehicle
AnimationStateMachine.setSoundTrigger c_SstStand
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PStandLower.baf 0.8 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeftvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightvehicle
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.addIdle Lb_StandRelaxvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0

AnimationStateMachine.createState Lb_StandRelaxvehicle
AnimationStateMachine.setSoundTrigger c_SstStand
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PStandRelaxLower.baf 0.8 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeftvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightvehicle
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.returnToState Lb_StandRelax
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0


rem --- Walk ---
AnimationStateMachine.createState Lb_WalkForwardvehicle
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf 0.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1vehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1vehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.5 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_WalkBackwardvehicle
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf -0.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6


rem --- Run ---
AnimationStateMachine.createState Lb_RunForwardvehicle
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpvehicle
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_RunBackwardvehicle
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunBackLower.baf -1.6 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

rem DO NOT USE STOP ANIMATIONS!
rem AnimationStateMachine.createState Lb_RunStopvehicle
rem AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunStopLower.baf 2 0
rem AnimationStateMachine.addTransitionWhenDone Lb_Standvehicle
rem AnimationStateMachine.setMorphFactor 5.0


rem --- Turn ---
AnimationStateMachine.createState Lb_TurnLeftvehicle
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf 2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0

AnimationStateMachine.createState Lb_TurnRightvehicle
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf -2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJumpvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0

rem --- Strafe ---
AnimationStateMachine.createState Lb_StrafeLeftvehicle
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeftvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_StrafeRightvehicle
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForwardvehicle
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardvehicle
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardvehicle
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeftvehicle
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightvehicle
AnimationStateMachine.returnToState Lb_Standvehicle
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6