This page is under construction
Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/animations/animationStates.con
rem console.useRelativePaths 1

AnimationStateMachine.init

run newWeapons/fukiya/ChangeWeapon
run newWeapons/fukiya/Crouching
run newWeapons/fukiya/Jump
run newWeapons/fukiya/Lie
run newWeapons/fukiya/Lower
run newWeapons/fukiya/reload
run newWeapons/fukiya/Shoot
run newWeapons/fukiya/Upper

run newWeapons/hanamidango/ChangeWeapon
run newWeapons/hanamidango/Crouching
run newWeapons/hanamidango/Jump
run newWeapons/hanamidango/Lie
run newWeapons/hanamidango/Lower
run newWeapons/hanamidango/reload
run newWeapons/hanamidango/Shoot
run newWeapons/hanamidango/Upper

run newWeapons/poi/ChangeWeapon
run newWeapons/poi/Crouching
run newWeapons/poi/Jump
run newWeapons/poi/Lie
run newWeapons/poi/Lower
run newWeapons/poi/reload
run newWeapons/poi/Shoot
run newWeapons/poi/Upper

run newWeapons/watagasi/ChangeWeapon
run newWeapons/watagasi/Crouching
run newWeapons/watagasi/Jump
run newWeapons/watagasi/Lie
run newWeapons/watagasi/Lower
run newWeapons/watagasi/reload
run newWeapons/watagasi/Shoot
run newWeapons/watagasi/Upper

run AnimationsTweaking