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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/animations/newWeapons/hanamidango/Lower.con
AnimationStateMachine.createState Lb_Standhanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PStandLower.baf 0.8 1
AnimationStateMachine.setSoundTrigger c_SstStand
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.returnToState Lb_Standhanamidango
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.createState Lb_RunForwardhanamidango
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkForward
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardhanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_WalkForwardhanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf 0.7 1
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.5 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_WalkBackwardhanamidango
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf -0.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_RunBackwardhanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunBackLower.baf -1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpBackward
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkBackward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardhanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.setSpeed 0.75 1.0 1.0
AnimationStateMachine.createState Lb_TurnLefthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf 2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLefthanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.createState Lb_TurnRighthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf -2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRighthanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.createState Lb_StrafeLefthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLefthanamidango
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_StrafeRighthanamidango
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRighthanamidango
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PStandLower.baf 0.8 1
AnimationStateMachine.setSoundTrigger c_SstStand
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.returnToState Lb_Standhanamidango
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.createState Lb_RunForwardhanamidango
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkForward
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardhanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_WalkForwardhanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf 0.7 1
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.5 Lb_WalkForwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_WalkBackwardhanamidango
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf -0.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackwardhanamidango
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_RunBackwardhanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunBackLower.baf -1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpBackward
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkBackward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardhanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.setSpeed 0.75 1.0 1.0
AnimationStateMachine.createState Lb_TurnLefthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf 2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLefthanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.createState Lb_TurnRighthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf -2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRighthanamidango
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.createState Lb_StrafeLefthanamidango
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLefthanamidango
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.createState Lb_StrafeRighthanamidango
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRighthanamidango
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6