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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/standardMesh/fig_angel.rs
subshader "Sculpture_Angel_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 1 1 1;
   materialSpecularPower 15;
   materialDiffuse 0.721569 0.721569 0.721569;
   texture "texture/Angel_Z";
}

subshader "Sculpture_Angel_M1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 1 1 1;
   materialSpecularPower 15;
   materialDiffuse 0.721569 0.721569 0.721569;
   texture "texture/base_Z";
}