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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/standardMesh/torre_romanico.rs
subshader "isi" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/del_monte_wall";
}
subshader "yane" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/cit24_b";
}
subshader "tyuutou" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/del_monte_tyuutou";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/del_monte_wall";
}
subshader "yane" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/cit24_b";
}
subshader "tyuutou" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/del_monte_tyuutou";
}