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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/standardMesh/uwaaaa.rs
subshader "omen_uwaaaa" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
envmap true;
texture "texture/uwaaa";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
envmap true;
texture "texture/uwaaa";
}