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Archives/bf1942/levels/Gifjyou_Ntumaturi_inSengoku.rfa
bf1942/levels/Gifjyou_Ntumaturi_inSengoku/standardMesh/uwaaaa.rs
subshader "omen_uwaaaa" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   envmap true;
   texture "texture/uwaaa";
}