This page is under construction
Archives/bf1942/levels/osireion.rfa
bf1942/levels/osireion/StandardMesh/osiro_yagura_C_2f_a.rs
subshader "naisou" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3tak_r";
}
subshader "gaiheki" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/osiro_wall";
}
subshader "yane" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/kawara";
}
subshader "yuka" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3g3_r";
}
subshader "kaidan" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/yama_jfloorplanks2_g";
}
subshader "nokiuwa" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3tak_r";
}
subshader "nokisaki" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3g3_r";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3tak_r";
}
subshader "gaiheki" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/osiro_wall";
}
subshader "yane" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/kawara";
}
subshader "yuka" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3g3_r";
}
subshader "kaidan" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/yama_jfloorplanks2_g";
}
subshader "nokiuwa" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3tak_r";
}
subshader "nokisaki" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/sh3g3_r";
}