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Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/Conquest/ObjectSpawnTemplates.con
rem ObjectSpawnTemplates.con created by Battlecraft 1942
rem (E:\Program Files\EA GAMES\Battlefield 1942\Mods\sengoku\bf1942\levels\Omaha_Beach/conquest/ObjectSpawnTemplates.con)
rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 1 daihachicannon
ObjectTemplate.setObjectTemplate 2 daihachicannon
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- ScoutCarSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 1 daihachicomp
ObjectTemplate.setObjectTemplate 2 daihachicomp
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- DefgunSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner DefgunSpawner
ObjectTemplate.setObjectTemplate 1 daihachicannon
ObjectTemplate.setObjectTemplate 2 daihachicannon
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 41
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- mon ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner mon
ObjectTemplate.setObjectTemplate 1 osiro_mon_tobira
ObjectTemplate.setObjectTemplate 2 osiro_mon_tobira
ObjectTemplate.MinSpawnDelay 999
ObjectTemplate.MaxSpawnDelay 1000
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 0
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn1 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn1
ObjectTemplate.setObjectTemplate 1 daihachi
ObjectTemplate.setObjectTemplate 2 daihachi
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 25
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- Teppou ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner Teppou
ObjectTemplate.setObjectTemplate 1 sengoku_teppouashigaru
ObjectTemplate.setObjectTemplate 2 sengoku_teppouashigarue
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- toushou ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner toushou
ObjectTemplate.setObjectTemplate 1 sengoku_toushou_nishi
ObjectTemplate.setObjectTemplate 2 sengoku_toushou_higashi
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 22
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem EndOfFile
rem (E:\Program Files\EA GAMES\Battlefield 1942\Mods\sengoku\bf1942\levels\Omaha_Beach/conquest/ObjectSpawnTemplates.con)
rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 1 daihachicannon
ObjectTemplate.setObjectTemplate 2 daihachicannon
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- ScoutCarSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 1 daihachicomp
ObjectTemplate.setObjectTemplate 2 daihachicomp
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- DefgunSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner DefgunSpawner
ObjectTemplate.setObjectTemplate 1 daihachicannon
ObjectTemplate.setObjectTemplate 2 daihachicannon
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 41
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- mon ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner mon
ObjectTemplate.setObjectTemplate 1 osiro_mon_tobira
ObjectTemplate.setObjectTemplate 2 osiro_mon_tobira
ObjectTemplate.MinSpawnDelay 999
ObjectTemplate.MaxSpawnDelay 1000
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 0
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn1 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn1
ObjectTemplate.setObjectTemplate 1 daihachi
ObjectTemplate.setObjectTemplate 2 daihachi
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 25
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- Teppou ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner Teppou
ObjectTemplate.setObjectTemplate 1 sengoku_teppouashigaru
ObjectTemplate.setObjectTemplate 2 sengoku_teppouashigarue
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- toushou ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner toushou
ObjectTemplate.setObjectTemplate 1 sengoku_toushou_nishi
ObjectTemplate.setObjectTemplate 2 sengoku_toushou_higashi
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 22
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem EndOfFile