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Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/Sounds/Coastline.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/Water_waves.wav loop minDistance 5 volume .6 randomStartPitch 0.04 / 0.0 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 40 param 90 param 1 param -1 endEffect #templateLevel MEDIUM newPatch load @ROOT/Sound/@RTD/Water_waves.wav loop minDistance 5 volume .6 randomStartPitch 0.04 / 0.0 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 15 param 1 param -1 endEffect