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Archives/bf1942/levels/DonkeyKong.rfa
bf1942/levels/DonkeyKong/Conquest/ObjectSpawnTemplates.con
rem ObjectSpawnTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\sengoku\bf1942\levels\_MyLevel/conquest/ObjectSpawnTemplates.con)
rem -----------------------------------------
rem --- New_Object_Spawn1 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn1
ObjectTemplate.setObjectTemplate 1 daihachi
ObjectTemplate.setObjectTemplate 2 daihachi
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 1
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn2 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn2
ObjectTemplate.setObjectTemplate 1 sengoku_toushou_nishi
ObjectTemplate.setObjectTemplate 2 sengoku_toushou_higashi
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 1
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn3 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn3
ObjectTemplate.setObjectTemplate 1 Jap_Scout
ObjectTemplate.setObjectTemplate 2 Jap_Scout
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn4 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn4
ObjectTemplate.setObjectTemplate 1 Jap_Assault
ObjectTemplate.setObjectTemplate 2 Jap_Assault
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn5 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn5
ObjectTemplate.setObjectTemplate 1 Jap_AT
ObjectTemplate.setObjectTemplate 2 Jap_AT
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn6 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn6
ObjectTemplate.setObjectTemplate 1 Jap_Medic
ObjectTemplate.setObjectTemplate 2 Jap_Medic
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn7 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn7
ObjectTemplate.setObjectTemplate 1 Jap_Engineer
ObjectTemplate.setObjectTemplate 2 Jap_Engineer
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem EndOfFile
rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\sengoku\bf1942\levels\_MyLevel/conquest/ObjectSpawnTemplates.con)
rem -----------------------------------------
rem --- New_Object_Spawn1 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn1
ObjectTemplate.setObjectTemplate 1 daihachi
ObjectTemplate.setObjectTemplate 2 daihachi
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 1
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn2 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn2
ObjectTemplate.setObjectTemplate 1 sengoku_toushou_nishi
ObjectTemplate.setObjectTemplate 2 sengoku_toushou_higashi
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 1
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn3 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn3
ObjectTemplate.setObjectTemplate 1 Jap_Scout
ObjectTemplate.setObjectTemplate 2 Jap_Scout
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn4 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn4
ObjectTemplate.setObjectTemplate 1 Jap_Assault
ObjectTemplate.setObjectTemplate 2 Jap_Assault
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn5 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn5
ObjectTemplate.setObjectTemplate 1 Jap_AT
ObjectTemplate.setObjectTemplate 2 Jap_AT
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn6 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn6
ObjectTemplate.setObjectTemplate 1 Jap_Medic
ObjectTemplate.setObjectTemplate 2 Jap_Medic
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem -----------------------------------------
rem --- New_Object_Spawn7 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner New_Object_Spawn7
ObjectTemplate.setObjectTemplate 1 Jap_Engineer
ObjectTemplate.setObjectTemplate 2 Jap_Engineer
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0
rem EndOfFile