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Archives/bf1942/levels/DonkeyKong.rfa
bf1942/levels/DonkeyKong/Objects/Daihachi.con
rem *** Daihachi ***
ObjectTemplate.create PlayerControlObject Daihachi
ObjectTemplate.NameTagOffset 0/0/1.1550
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50
ObjectTemplate.aiTemplate Daihachi

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasArmor 1

ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
rem ------
ObjectTemplate.drag 1.25
ObjectTemplate.mass 3000

ObjectTemplate.speedMod 0.8
ObjectTemplate.explosionForceMod 0

ObjectTemplate.hitpoints 20
ObjectTemplate.maxhitpoints 20

ObjectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileUpSideDown 3

ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileDamageFromWater 0

ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation 0/0.5992/-0.6 180/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_tawara.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem ------------------------------------------
ObjectTemplate.addTemplate lodDaihachi
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/-3.499
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/-3.499
rem ObjectTemplate.addTemplate Daihachi2seki
rem ObjectTemplate.setPosition 0/0/-2.5648
rem ObjectTemplate.addTemplate Daihachi3seki
rem ObjectTemplate.setPosition 0/0.2992/-0.4

rem *** lodDaihachi ***
ObjectTemplate.create LodObject lodDaihachi
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DaihachiComp
ObjectTemplate.addTemplate DaihachiSimp
ObjectTemplate.addTemplate DaihachiWreck
rem -------------------------------------
ObjectTemplate.lodSelector DaihachiLodSelector

rem *** DaihachiLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 DaihachiLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200

rem *** DaihachiComp ***
ObjectTemplate.create Bundle DaihachiComp
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------------------------------
ObjectTemplate.addTemplate lodDaihachiCockpit
rem ObjectTemplate.addTemplate DaihachiCamera
rem ObjectTemplate.setPosition 0/0.8872/1.1754
ObjectTemplate.addTemplate DaihachiEngine
ObjectTemplate.addTemplate DaihachiEngine2
ObjectTemplate.setPosition 0/-0.3/1.4410
ObjectTemplate.addTemplate DaihachiEntry
ObjectTemplate.setPosition 0/0.2720/1.2150
rem ObjectTemplate.addTemplate DaihachiSeat
rem ObjectTemplate.setPosition 0/0.12/1.1550
ObjectTemplate.addTemplate DaihachiRudder
ObjectTemplate.setPosition 0/0/-2
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate DaihachiRudder2
ObjectTemplate.setPosition 0/0/2
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate Attach_R_Hand
ObjectTemplate.setPosition 0.3/0.05/1.3650
ObjectTemplate.setROtation 90/0/180
ObjectTemplate.addTemplate Attach_L_Hand
ObjectTemplate.setPosition -0.3/0.05/1.3650
ObjectTemplate.setROtation 90/0/180

ObjectTemplate.addTemplate Tawaranage
ObjectTemplate.setPosition 0/0/-0.2
ObjectTemplate.addTemplate 3sekiSeat
ObjectTemplate.setPosition 0/0.8/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate DaihachiCamera
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.setPosition -85/-30/-32
ObjectTemplate.addTemplate DaihachiEntry
ObjectTemplate.setPosition 0/-0.0272/0.8150

rem *** lodDaihachiCockpit ***
ObjectTemplate.create LodObject lodDaihachiCockpit
ObjectTemplate.addTemplate DaihachiCockpitExternal
ObjectTemplate.addTemplate DaihachiCockpitInternal
ObjectTemplate.lodSelector DaihachiLodSelector2

rem *** UwaanBikeCockpitExternal ***
ObjectTemplate.create SimpleObject DaihachiCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.Geometry Daihachi

rem *** DaihachiCockpitInternal ***
ObjectTemplate.create SimpleObject DaihachiCockpitInternal
ObjectTemplate.Geometry Daihachi

rem *** DaihachiSimple ***
ObjectTemplate.create SimpleObject DaihachiSimp
ObjectTemplate.Geometry Daihachi

rem *** DaihachiWreck ***
ObjectTemplate.create Bundle DaihachiWreck
ObjectTemplate.addTemplate DaihachiSimp
ObjectTemplate.setPosition 0/-0.3/0
ObjectTemplate.setRotation 0/15/13
ObjectTemplate.addTemplate DaihachiSharinR
ObjectTemplate.setPosition 0.7058/-0.1834/-1.3410
ObjectTemplate.setRotation -5/0/-12
ObjectTemplate.addTemplate DaihachiSharinL
ObjectTemplate.setPosition -0.7858/-0.0834/-1.4410
ObjectTemplate.setRotation 0/0/-25

rem *** DaihachiLodSelector2 ***
LodSelectorTemplate.create DistCompareSelector DaihachiLodSelector2
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5

rem *** DaihachiCamera ***
ObjectTemplate.create Camera DaihachiCamera
ObjectTemplate.setMinRotation -110/-40/0
rem ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setMaxRotation 110/40/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.OutsideHudOffset 0/0/50
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** DaihachiEntry ***
ObjectTemplate.create EntryPoint DaihachiEntry
ObjectTemplate.setEntryRadius 2.5

rem *** DaihachiSeat ***
ObjectTemplate.create SeatObject DaihachiSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_StandDaihachi

rem *** tawara ***
ObjectTemplate.create SimpleObject Tawara
ObjectTemplate.Geometry tawara
ObjectTemplate.sethasCollisionPhysics 1

rem ***********************************************************************
rem *** Daihachi2seki ***
ObjectTemplate.create PlayerControlObject Daihachi2seki
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50
ObjectTemplate.aiTemplate Daihachi2seki

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------
ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation 0/0/-1.2 0/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setPcoId 1
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 30/60
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem ------------------------------------------
ObjectTemplate.addTemplate DaihachiCamera
ObjectTemplate.setPosition 0/0.6489/-0.25
ObjectTemplate.setRotation 0/45/0
ObjectTemplate.addTemplate DaihachiSeat
ObjectTemplate.setPosition 0/0.15/-0.3
ObjectTemplate.setRotation 0/45/0
ObjectTemplate.addTemplate DaihachiEntry
ObjectTemplate.addTemplate DaihachiEngine2seki
ObjectTemplate.setPosition 0/0.5/0
ObjectTemplate.addTemplate DaihachiRudder
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate Attach_R_Hand
ObjectTemplate.setPosition 0.3/0.13/0.3
ObjectTemplate.setROtation 90/0/180
ObjectTemplate.addTemplate Attach_L_Hand
ObjectTemplate.setPosition -0.3/0.13/0.3
ObjectTemplate.setROtation 90/0/180

rem ***********************************************************************
rem *** Daihachi3seki ***
ObjectTemplate.create PlayerControlObject Daihachi3seki
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------
ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation 0/0.3/-0.2 180/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setPcoId 2
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_tawara.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem -------------------------
ObjectTemplate.addTemplate Tawaranage
ObjectTemplate.setPosition 0/-0.2992/0.2
ObjectTemplate.addTemplate 3sekiSeat
ObjectTemplate.setPosition 0/0.8/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate DaihachiCamera
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.setPosition 0/0.5/0
ObjectTemplate.addTemplate DaihachiEntry

rem *** 3sekiSeat ***
ObjectTemplate.create SeatObject 3sekiSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_tawaranageIdle
ObjectTemplate.seatAnimationLowerBody Lb_tawaranage

rem *********************************************************************************

rem**********************************************************************************
rem *** DaihachiAPC ***
rem *********************************************************************************

ObjectTemplate.create PlayerControlObject DaihachiAPC
ObjectTemplate.NameTagOffset 0/0/1.1550
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50
ObjectTemplate.aiTemplate Daihachi

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasArmor 1

ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
rem ------
ObjectTemplate.drag 1.25
ObjectTemplate.mass 3000

ObjectTemplate.speedMod 0.8
ObjectTemplate.explosionForceMod 0

ObjectTemplate.hitpoints 20
ObjectTemplate.maxhitpoints 20

ObjectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileUpSideDown 3

ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileDamageFromWater 0

ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation -0.7/0/0 0/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 102/114
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem ------------------------------------------

ObjectTemplate.addTemplate lodDaihachi
ObjectTemplate.addTemplate Daihachi2seki
ObjectTemplate.setPosition 0/0/-2.5648
ObjectTemplate.addTemplate DaihachiAPC3seki
ObjectTemplate.setPosition 0.8159/0.238/-2.5063
ObjectTemplate.setRotation -45/0/0
ObjectTemplate.addTemplate DaihachiAPC3seki
ObjectTemplate.setPosition -0.8159/0.238/-2.5063
ObjectTemplate.setRotation 45/0/0
ObjectTemplate.addTemplate DaihachiAPC3seki
ObjectTemplate.setPosition 0.8159/0.238/-0.1124
ObjectTemplate.setRotation -135/0/0
ObjectTemplate.addTemplate DaihachiAPC3seki
ObjectTemplate.setPosition -0.781659/0.238/-0.1124
ObjectTemplate.setRotation 135/0/0
ObjectTemplate.addTemplate kyukyubako
ObjectTemplate.setPosition 0/0.0243/-1.2195

ObjectTemplate.addTemplate zabuton
ObjectTemplate.setPosition 0.4659/0.088/-2.1063
ObjectTemplate.addTemplate zabuton
ObjectTemplate.setPosition -0.4659/0.088/-2.1063
ObjectTemplate.addTemplate zabuton
ObjectTemplate.setPosition 0.4659/0.088/-0.4124
ObjectTemplate.addTemplate zabuton
ObjectTemplate.setPosition -0.4659/0.088/-0.4124

ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/-3.499
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/-3.499

rem ************zabuton******************
ObjectTemplate.create SImpleObject zabuton
ObjectTemplate.geometry zabuton
rem ************DaihachiAPC3seki ******************
ObjectTemplate.create PlayerControlObject DaihachiAPC3seki
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50
ObjectTemplate.aiTemplate Daihachi2seki

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------
ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation 0/0/-1.2 0/0/0

ObjectTemplate.GUIIndex 26
rem ObjectTemplate.setPcoId 2
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem ------------------------------------------
ObjectTemplate.addTemplate DaihachiCamera
ObjectTemplate.setPosition 0/0.4489/0
ObjectTemplate.addTemplate DaihachiSeatAgura
ObjectTemplate.setPosition 0/0.65/0.4

ObjectTemplate.addTemplate DaihachiEntry

rem *** DaihachiSeatAgura ***
ObjectTemplate.create SeatObject DaihachiSeatAgura
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_Agura
ObjectTemplate.seatAnimationLowerBody Lb_Agura

rem **************************************************************

rem ***************************************************************
rem *** DaihachiCannon ***
rem ***************************************************************
ObjectTemplate.create PlayerControlObject DaihachiCannon
ObjectTemplate.NameTagOffset 0/0/1.1550
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50
ObjectTemplate.aiTemplate Daihachi

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasArmor 1

ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
rem ------
ObjectTemplate.drag 1.25
ObjectTemplate.mass 3000

ObjectTemplate.speedMod 0.8
ObjectTemplate.explosionForceMod 0

ObjectTemplate.hitpoints 20
ObjectTemplate.maxhitpoints 20

ObjectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileUpSideDown 3

ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileDamageFromWater 0

ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation -0.7/0/0 0/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 102/114
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem ------------------------------------------

ObjectTemplate.addTemplate lodDaihachi
ObjectTemplate.addTemplate DaihachiCannon2seki
ObjectTemplate.setPosition 0/0.2992/-0.4

ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/3.5
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition 1.7/0.8/-3.499
ObjectTemplate.addTemplate DaihachiFloater
ObjectTemplate.setPosition -1.7/0.8/-3.499

rem ********************************************************
rem *** DaihachiCannon2seki ***
ObjectTemplate.create PlayerControlObject DaihachiCannon2seki
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo DaihachiBodyInfo
ObjectTemplate.saveSeparateFile 1
ObjectTemplate.cullRadius 5
ObjectTemplate.material 50

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------
ObjectTemplate.exitTimer 0.002
ObjectTemplate.setSoldierExitLocation 0/0.3/-0.2 180/0/0

ObjectTemplate.GUIIndex 26
ObjectTemplate.setPcoId 1
ObjectTemplate.setVehicleIcon "Vehicle/Icon_daihachi.tga"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_Ozts.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem -------------------------
ObjectTemplate.addTemplate IshibiyaDai
OBjectTemplate.setPosition 0/0.1/-1.5
OBjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate DaihachiCannonBarrel
OBjectTemplate.setPosition 0/0.1/-1.5
OBjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Cannon2sekiSeat
ObjectTemplate.setPosition 0/0.7/-0.3
OBjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate DaihachiEntry

rem *** 3sekiSeat ***
ObjectTemplate.create SeatObject Cannon2sekiSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_tawaranage

rem ***********IshibiyaDai ***********************
ObjectTemplate.create SImpleObject IshibiyaDai
ObjectTemplate.geometry IshibiyaDai

rem ***********DaihachiCannonBarrel ***********************
ObjectTemplate.create RotationalBundle DaihachiCannonBarrel
ObjectTemplate.networkableInfo DaihachiKaitenInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasArmor 1
OBjectTemplate.setMinRotation -10/0/0
OBjectTemplate.setMaxROtation 10/0/0
OBjectTemplate.setSpeed 1000/0/0
OBjectTemplate.setAcceleration 1000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.loadSoundScript Sounds/Barrel.ssc
ObjectTemplate.addTemplate DaihachiCannonBarrel2

ObjectTemplate.create RotationalBundle DaihachiCannonBarrel2
ObjectTemplate.networkableInfo DaihachiKaitenInfo
ObjectTemplate.geometry ishibiya
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasArmor 1
OBjectTemplate.setMinRotation 0/-12/0
OBjectTemplate.setMaxROtation 0/15/0
OBjectTemplate.setSpeed 0/1000/0
OBjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.loadSoundScript Sounds/Barrel.ssc

ObjectTemplate.addTemplate Ishibiya
ObjectTemplate.addTemplate DaihachiCamera2
ObjectTemplate.setPosition 0/0/2
ObjectTemplate.addTemplate Attach_R_Hand
ObjectTemplate.setPosition 0.2/-0.2/-0.7
ObjectTemplate.setROtation 90/0/180
ObjectTemplate.addTemplate Attach_L_Hand
ObjectTemplate.setPosition -0.2/-0.2/-0.7
ObjectTemplate.setROtation 90/0/180

rem *** DaihachiCamera ***
ObjectTemplate.create Camera DaihachiCamera2
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0