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Archives/bf1942/levels/DonkeyKong.rfa
bf1942/levels/DonkeyKong/Objects/onigiri.con
rem ******** katana ************
ObjectTemplate.create HandFireArms onigiri
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 5
ObjectTemplate.Geometry onigiri
ObjectTemplate.projectileTemplate onigiriProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 3
ObjectTemplate.magType 0
ObjectTemplate.sethasMag 1
ObjectTemplate.AmmoType 9
ObjectTemplate.reloadtime 1.2
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 5
ObjectTemplate.GUIIndex 82
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_onigiri.tga"
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/onigiri.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate onigiri
ObjectTemplate.fireDelay 0.15
ObjectTemplate.velocity 0
ObjectTemplate.addRootSpeed 1
ObjectTemplate.AutoReload 1
ObjectTemplate.createSkeleton animations/MedPack.ske
ObjectTemplate.useSkeletonPartAsMain base
rem ObjectTemplate.addTemplate MedPackLod
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.setAmmoBarTextPosX 1
rem **************************************
ObjectTemplate.create Projectile onigiriProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.DetonateOnWaterCollision 1
rem ObjectTemplate.addTemplate onigiriDepo
ObjectTemplate.create SupplyDepot onigiriDepo
ObjectTemplate.radius 0.8
ObjectTemplate.team 0
ObjectTemplate.setHealth -1 4.0 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.create HandFireArms onigiri
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 5
ObjectTemplate.Geometry onigiri
ObjectTemplate.projectileTemplate onigiriProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 3
ObjectTemplate.magType 0
ObjectTemplate.sethasMag 1
ObjectTemplate.AmmoType 9
ObjectTemplate.reloadtime 1.2
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 5
ObjectTemplate.GUIIndex 82
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_onigiri.tga"
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/onigiri.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate onigiri
ObjectTemplate.fireDelay 0.15
ObjectTemplate.velocity 0
ObjectTemplate.addRootSpeed 1
ObjectTemplate.AutoReload 1
ObjectTemplate.createSkeleton animations/MedPack.ske
ObjectTemplate.useSkeletonPartAsMain base
rem ObjectTemplate.addTemplate MedPackLod
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.setAmmoBarTextPosX 1
rem **************************************
ObjectTemplate.create Projectile onigiriProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.DetonateOnWaterCollision 1
rem ObjectTemplate.addTemplate onigiriDepo
ObjectTemplate.create SupplyDepot onigiriDepo
ObjectTemplate.radius 0.8
ObjectTemplate.team 0
ObjectTemplate.setHealth -1 4.0 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1