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Archives/bf1942/levels/Operation_Forager/Operation_Forager.rfa
bf1942/Levels/Operation_Forager/animations/newWeapons/fukiya/Lower.con
AnimationStateMachine.createState Lb_Standfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PStandLower.baf 0.8 1
AnimationStateMachine.setSoundTrigger c_SstStand
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.returnToState Lb_Standfukiya
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0

AnimationStateMachine.createState Lb_RunForwardfukiya
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkForward
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForwardfukiya
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_WalkForwardfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf 0.7 1
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForwardfukiya
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForwardfukiya
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.5 Lb_WalkForwardfukiya
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_WalkBackwardfukiya
AnimationStateMachine.setSoundTrigger c_SstWalk
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PWalkLower.baf -0.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle -9999 -0.5 Lb_WalkBackwardfukiya
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.10 3.0
AnimationStateMachine.setCameraShakeUpDown 0 0.06 7
AnimationStateMachine.setCameraShakeLeftRight 0 0.01 0.5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_RunBackwardfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunBackLower.baf -1.6 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJumpBackward
AnimationStateMachine.addTransitionOne c_PIWalk 0.5 1 Lb_WalkBackward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackwardfukiya
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6
AnimationStateMachine.setSpeed 0.75 1.0 1.0

AnimationStateMachine.createState Lb_TurnLeftfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf 2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeftfukiya
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0

AnimationStateMachine.createState Lb_TurnRightfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PTurnLower.baf -2 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_StandJump
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeft
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRight
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRightfukiya
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0

AnimationStateMachine.createState Lb_StrafeLeftfukiya
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Lb_StrafeLeftfukiya
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6

AnimationStateMachine.createState Lb_StrafeRightfukiya
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.addAnimation Animations/StandWalkRun/LowerBody/3PRunLower.baf 1.7 1
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Lb_RunJump
AnimationStateMachine.addTransitionOne c_PIYaw 0.5 1 Lb_WalkForward
AnimationStateMachine.addToLatestTransition c_PIWalk 0.5 1
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Lb_RunForward
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Lb_RunBackward
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Lb_StrafeRightfukiya
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1 -0.01 Lb_TurnLeft
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Lb_TurnRight
AnimationStateMachine.returnToState Lb_Stand
AnimationStateMachine.setSpeed 1.0 1.0 1.0
AnimationStateMachine.setMorphFactor 2.0
AnimationStateMachine.setCameraShakeYaw 0 0.15 8.0
AnimationStateMachine.setCameraShakeUpDown 0 0.08 15
AnimationStateMachine.setCameraShakeLeftRight 0 0.02 5
AnimationStateMachine.setCameraShakeFadeIn 0 0.6