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Archives/bf1942/levels/Operation_Forager/Operation_Forager.rfa
bf1942/Levels/Operation_Forager/standardMesh/Kyosoku.rs
subshader "Kyosoku_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/Kyosoku";
}