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Archives/bf1942/levels/Hornet_Nest.rfa
BF1942/levels/Hornet_Nest/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_04.dds NegativeX = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_02.dds PositiveY = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_05.dds NegativeY = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_06.dds PositiveZ = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_03.dds NegativeZ = cisbhd\levels\Hornet_Nest\Textures\env_Hornet_Nest_01.dds