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Archives/bf1942/levels/Baidoa.rfa
bf1942/Levels/Baidoa/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\Baidoa\Textures\env_Baidoa_04.dds NegativeX = bf1942\levels\Baidoa\Textures\env_Baidoa_02.dds PositiveY = bf1942\levels\Baidoa\Textures\env_Baidoa_05.dds NegativeY = bf1942\levels\Baidoa\Textures\env_Baidoa_06.dds PositiveZ = bf1942\levels\Baidoa\Textures\env_Baidoa_03.dds NegativeZ = bf1942\levels\Baidoa\Textures\env_Baidoa_01.dds