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Archives/bf1942/levels/Baidoa.rfa
bf1942/Levels/Baidoa/objects/buildings/cis/weaponscache/Objects.con
ObjectTemplate.create Bundle CIS_WeaponsCache
ObjectTemplate.geometry CIS_WeaponsCache
ObjectTemplate.setHasCollisionPhysics 1
rem --------------------------------------
ObjectTemplate.addTemplate CIS_AmmoBox02
ObjectTemplate.setPosition -0.697/0.093/2.02226
ObjectTemplate.setRotation 4.99999/0/0
ObjectTemplate.addTemplate CIS_WeaponsHolder
ObjectTemplate.setPosition -2.12691/0.0928387/3.7874
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CIS_WeaponsHolder
ObjectTemplate.setPosition 1.00309/0.0928387/3.7874
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CIS_WeaponsHolder
ObjectTemplate.setPosition 3.59578/0.0949845/-2.29225
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CIS_WeaponsHolder
ObjectTemplate.setPosition -3.61009/0.0945637/0.212
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate CIS_Shelf02
ObjectTemplate.setPosition 3.59578/1.24/1.63
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate CIS_Shelf02
ObjectTemplate.setPosition 3.60128/2.26781/1.63
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate CIS_Shelf02
ObjectTemplate.setPosition -0.291908/2.42/-3.77484
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CIS_Shelf02
ObjectTemplate.setPosition -0.294908/1.26/-3.77976
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 1.11/0.09/1.4
ObjectTemplate.setRotation -130/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.21828/0.09/3.23256
ObjectTemplate.setRotation 65.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox02
ObjectTemplate.setPosition 3.17628/2.26781/2.499
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CIS_AmmoBox02
ObjectTemplate.setPosition 3.16578/1.24/2.499
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.16578/1.24/1.198
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.16578/1.24/0.65
ObjectTemplate.setRotation -5.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.16578/1.05/0.11
ObjectTemplate.setRotation 10/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.17128/2.26781/1.05
ObjectTemplate.setRotation -70/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 3.17128/2.26781/0.22
ObjectTemplate.setRotation 35.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition -1.72191/2.41844/-3.253
ObjectTemplate.setRotation 125.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox02
ObjectTemplate.setPosition 0.608092/2.41844/-3.253
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 1.11021/1.44209/-3.24767
ObjectTemplate.setRotation 125.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 0.330214/1.25209/-3.24767
ObjectTemplate.setRotation 110/0/0
ObjectTemplate.addTemplate CIS_AmmoBox02
ObjectTemplate.setPosition -1.05979/1.44209/-3.24767
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition -0.881908/2.41844/-3.253
ObjectTemplate.setRotation -65.0/0/0
ObjectTemplate.addTemplate CIS_AmmoBox01
ObjectTemplate.setPosition 0.86/0.26/1.3
ObjectTemplate.setRotation -19.9995/85.0/0
rem --------------------------------------

ObjectTemplate.create SimpleObject CIS_WeaponsHolder
ObjectTemplate.geometry CIS_WeaponsHolder
ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.create SimpleObject CIS_AmmoBox01
ObjectTemplate.geometry CIS_AmmoBox01
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject CIS_AmmoBox02
ObjectTemplate.geometry CIS_AmmoBox02
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject CIS_Shelf02
ObjectTemplate.geometry CIS_Shelf02
ObjectTemplate.setHasCollisionPhysics 1