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Archives/bf1942/levels/tobruk.rfa
bf1942/levels/tobruk/Init/Terrain.con
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\tobruk\Heightmap
GeometryTemplate.materialMap bf1942\levels\tobruk\Materialmap
GeometryTemplate.materialSize 1024
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 4096
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\tobruk\Textures\Tx
GeometryTemplate.texOffsetX 4
GeometryTemplate.texOffsetY -10
GeometryTemplate.detailTexName bf1942\levels\tobruk\Textures\Detail
GeometryTemplate.waterLevel 25.000000
GeometryTemplate.seaFloorLevel 16
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 4096
Terrain.ShadowAmbient 60/60/60
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 5
GeometryTemplate.file bf1942\levels\tobruk\Heightmap
GeometryTemplate.materialMap bf1942\levels\tobruk\Materialmap
GeometryTemplate.materialSize 1024
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 4096
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\tobruk\Textures\Tx
GeometryTemplate.texOffsetX 4
GeometryTemplate.texOffsetY -10
GeometryTemplate.detailTexName bf1942\levels\tobruk\Textures\Detail
GeometryTemplate.waterLevel 25.000000
GeometryTemplate.seaFloorLevel 16
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 4096
Terrain.ShadowAmbient 60/60/60
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 5