This page is under construction
Archives/bf1942/levels/guadalcanal.rfa
bf1942/levels/guadalcanal/Init/SkyAndSun.con
TextureManager.mipmaps 0

ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 1
ObjectTemplate.setBackFlareCount 0
ObjectTemplate.setCoronaCount 2
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360

ObjectTemplate.setFlareSrcBlend BMSourceAlpha 0
ObjectTemplate.setFlareDestBlend BMOne 0
ObjectTemplate.setFlareTexture ring5.tga 0
ObjectTemplate.setFlareSize 3 0
ObjectTemplate.setFlareScale -1.5 0
ObjectTemplate.setFlareRot 0 0
ObjectTemplate.setFlareColor 255/255/255/50 0
ObjectTemplate.setFlareDistFadeScale 1 0

Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.1
ObjectTemplate.setcoronafadeall 0.3

GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Guada_m1
Sky.initSky

Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 5
Cloud.setSpeed 0.02 0.04
Cloud.setHeight 5000
Sky.changeOfsCloudHeight 2500
Sky.changeOfsCloudDist 333

Sky.setCloudFog 0
Sky.setSun sun
sky.changeOfsSkyHeight 150
sky.setRotAngle 180
sky.sunLightDirectionVec 0.783000/0.380000/-0.490000
TextureManager.mipmaps 1