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Archives/bf1942/levels/guadalcanal.rfa
bf1942/levels/guadalcanal/Init/Terrain.con
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\guadalcanal\Heightmap
GeometryTemplate.materialMap bf1942\levels\guadalcanal\Materialmap
GeometryTemplate.materialSize 1024
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 4096
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\guadalcanal\Textures\Tx
GeometryTemplate.texOffsetX 4
GeometryTemplate.texOffsetY 4
GeometryTemplate.detailTexName bf1942\levels\guadalcanal\Textures\Detail
GeometryTemplate.waterLevel 65.000000
GeometryTemplate.seaFloorLevel -50.0
GeometryTemplate.lodDistance 850

ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.worldSize 4096

Terrain.ShadowAmbient 100/90/95
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 5