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Archives/bf1942/levels/guadalcanal.rfa
bf1942/levels/guadalcanal/Sounds/nightinsects.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/Ambient/nightinsects.wav loop minDistance 20 volume 1 randomStartPitch 0.0 / 0.0 priority 1 dopplerOff *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 20 param 1 param -1 endEffect