This page is under construction
Archives/bf1942/levels/gazala.rfa
bf1942/levels/gazala/AI/Conditions.con
if v_arg1 == host

aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 200
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

aiStrategy.createConstantCondition northCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition southCond Crisp EqualSmaller Friendly South 2
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition minTwoEnemyFrontCond Crisp EqualGreater Enemy Front 2
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noRemoteCond Crisp Equal Friendly Remote 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noEnemyCPCond Crisp Equal Enemy ControlPoint 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition fourFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required

endIf