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Archives/bf1942/levels/gazala.rfa
bf1942/levels/gazala/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\gazala\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.150000/0.150000/0.150000
renderer.ambientColor 0.180000/0.150000/0.130000
renderer.diffuseColor 0.400000/0.350000/0.250000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.761718/0.636718/0.468750
renderer.animatedMeshAmbientColor 0.3

textureManager.alternativePath Texture/Africa

shadow.shadowColor 0.400000

Game.setViewDistance 800

Game.spawnPlayers 1

renderer.fogstart 200
renderer.fogend 700

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 Germanafrica_Rifleman
game.setKit 1 1 Germanafrica_Assault
game.setKit 1 2 Germanafrica_AT
game.setKit 1 3 Germanafrica_Medic
game.setKit 1 4 Germanafrica_Engineer
game.setKit 1 5 Germanafrica_Scout

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 GBearly_Rifleman
game.setKit 2 1 GBearly_Assault
game.setKit 2 2 GBearly_AT
game.setKit 2 3 GBearly_Medic
game.setKit 2 4 GBearly_Engineer
game.setKit 2 5 GBearly_Scout

game.setActiveCombatArea 0 0 2048 2048

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 1

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1439.975342/74.860497/513.702026
game.setBeforeSpawnCameraPosition 2 1439.975342/74.860497/513.702026