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Archives/bf1942/levels/berlin.rfa
bf1942/levels/berlin/AI/Conditions.con
if v_arg1 == host

aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 120
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

aiStrategy.createConstantCondition westCond Crisp EqualGreater Enemy West 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition eastCond Crisp EqualGreater Enemy East 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition northCond Crisp EqualGreater Enemy North 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition southCond Crisp EqualGreater Enemy South 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition wideFrontCond Crisp EqualGreater Enemy Front 3
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition singleEnemyCpCond Crisp EqualSmaller Enemy ControlPoint 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition oneCPOrLessCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required

endIf