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Archives/bf1942/levels/aberdeen.rfa
bf1942/levels/aberdeen/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\aberdeen\Textures\env_aberdeen_04.dds NegativeX = bf1942\levels\aberdeen\Textures\env_aberdeen_02.dds PositiveY = bf1942\levels\aberdeen\Textures\env_aberdeen_05.dds NegativeY = bf1942\levels\aberdeen\Textures\env_aberdeen_06.dds PositiveZ = bf1942\levels\aberdeen\Textures\env_aberdeen_03.dds NegativeZ = bf1942\levels\aberdeen\Textures\env_aberdeen_01.dds