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Archives/bf1942/levels/battle_of_britain.rfa
bf1942/levels/battle_of_britain/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\battle_of_britain\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.080000/0.080000/0.080000
renderer.ambientColor 0.110000/0.110000/0.110000
renderer.diffuseColor 0.500000/0.520000/0.450000
renderer.specularColor 0.400000/0.420000/0.270000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.745000/0.791000/0.788000
renderer.animatedMeshDiffuseFactor 0.42/0.48/0.38
renderer.animatedMeshAmbientColor 0.25/0.25/0.25

textureManager.alternativePath bf1942/levels/battle_of_britain/Texture
textureManager.alternativePath Texture/Russia

TreeRenderer.billboardlightscale 0.3

shadow.shadowColor 0.360000

Game.setViewDistance 500

Game.spawnPlayers 1

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_AAGunner
game.setKit 1 1 German_Commander
game.setKit 1 2 German_Gunner
game.setKit 1 3 German_Mechanic
game.setKit 1 4 German_Medic
game.setKit 1 5 German_Pilot

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 British_AAGunner
game.setKit 2 1 British_Commander
game.setKit 2 2 British_Gunner
game.setKit 2 3 British_Mechanic
game.setKit 2 4 British_Medic
game.setKit 2 5 British_Pilot

game.setActiveCombatArea 0 0 2048 2048

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water02
water.texLayer2 texture/water02
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.670000/0.620000/0.570000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.070000
water.specularStreakFactor 0.010000
water.tileLayer1 0.500000
water.tileLayer2 0.300000
water.tileNormalmap 0.250000
water.lightDirection 0.560097/0.550694/-0.618893
water.color 0.140000/0.280000/0.230000
water.waterColorDepth 20
water.envmapcolor 0.70/0.80/0.70
water.deepColor 0.500000/0.500000/0.600000
water.waterAlphaDepth 0.300000
water.waterShallowAlpha 0.800000

run Sounds/Environment
run Objects/Objects

game.setBeforeSpawnCameraPosition 1 408.268005/140.919998/55.608101
game.setBeforeSpawnCameraPosition 2 1257.410034/115.310997/1292.800049