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Archives/bf1942/levels/iwo_jima.rfa
bf1942/levels/iwo_jima/AIPathFinding.con
if v_arg1 == host
ai.numAStarResources 10
ai.addSearchMap Tank0 0 0.5 32 1.5 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setSmoothing 0 20
ai.addSearchMap Infantry1 0 1.5 42 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setSmoothing 1 10
ai.addSearchMap Boat2 1 15 30 125.0 0.3 2.5 0 2 5
ai.addSearchType Boat 2 2
ai.setSmoothing 2 20
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0
ai.addSearchType LandingCraft 3 2
ai.setSmoothing 3 20
ai.addSearchMap Car4 0 0 20 3.0 0.3 2.5 0
ai.addSearchType Car 4 0
ai.setSmoothing 4 6
ai.addSearchMap Heli5 0 0 20 4.0 2.0 4.5 0
ai.addSearchType Heli 5 0
ai.setSmoothing 5 20
ai.addSearchMap Amphibius6 0 5000 32 1.5 0.3 2.5 0
ai.addSearchType Amphibius 6 0
ai.setSmoothing 6 20
ai.loadMaps
endIf
ai.numAStarResources 10
ai.addSearchMap Tank0 0 0.5 32 1.5 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setSmoothing 0 20
ai.addSearchMap Infantry1 0 1.5 42 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setSmoothing 1 10
ai.addSearchMap Boat2 1 15 30 125.0 0.3 2.5 0 2 5
ai.addSearchType Boat 2 2
ai.setSmoothing 2 20
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0
ai.addSearchType LandingCraft 3 2
ai.setSmoothing 3 20
ai.addSearchMap Car4 0 0 20 3.0 0.3 2.5 0
ai.addSearchType Car 4 0
ai.setSmoothing 4 6
ai.addSearchMap Heli5 0 0 20 4.0 2.0 4.5 0
ai.addSearchType Heli 5 0
ai.setSmoothing 5 20
ai.addSearchMap Amphibius6 0 5000 32 1.5 0.3 2.5 0
ai.addSearchType Amphibius 6 0
ai.setSmoothing 6 20
ai.loadMaps
endIf