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Archives/bf1942/levels/battleaxe.rfa
bf1942/levels/battleaxe/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\battleaxe\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.120000/0.110000/0.100000
renderer.ambientColor 0.080000/0.070000/0.060000
renderer.diffuseColor 0.500000/0.450000/0.400000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.718750/0.675781/0.546875
renderer.animatedMeshAmbientColor 0.25

textureManager.alternativePath Texture/Africa

shadow.shadowColor 0.500000

Game.setViewDistance 500

Game.spawnPlayers 1

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 Germanafrica_Rifleman
game.setKit 1 1 Germanafrica_Assault
game.setKit 1 2 Germanafrica_AT
game.setKit 1 3 Germanafrica_Medic
game.setKit 1 4 Germanafrica_Engineer
game.setKit 1 5 Germanafrica_Scout

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 GBearly_Rifleman
game.setKit 2 1 GBearly_Assault
game.setKit 2 2 GBearly_AT
game.setKit 2 3 GBearly_Medic
game.setKit 2 4 GBearly_Engineer
game.setKit 2 5 GBearly_Scout

game.setActiveCombatArea 0 0 2048 2048

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 1

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1372.133301/84.232735/1094.777222
game.setBeforeSpawnCameraPosition 2 1379.778076/67.509209/655.539001