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Archives/bf1942/levels/market_garden.rfa
bf1942/levels/market_garden/Init/Terrain.con
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\market_garden\Heightmap
GeometryTemplate.materialMap bf1942\levels\market_garden\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\market_garden\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\market_garden\Textures\Detail
GeometryTemplate.waterLevel 24.000000
GeometryTemplate.seaFloorLevel 10
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 2048
Terrain.ShadowAmbient 120/120/120
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 15
GeometryTemplate.file bf1942\levels\market_garden\Heightmap
GeometryTemplate.materialMap bf1942\levels\market_garden\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\market_garden\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\market_garden\Textures\Detail
GeometryTemplate.waterLevel 24.000000
GeometryTemplate.seaFloorLevel 10
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 2048
Terrain.ShadowAmbient 120/120/120
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 15