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Archives/bf1942/levels/market_garden.rfa
bf1942/levels/market_garden/objectsLightmap.con
raytracer.init
raytracer.ambientIntensity 0.05
raytracer.blockSize 16
raytracer.sampleOffset 0.05
raytracer.OnlyNearest 0
raytracer.shadowsNearCamera -10.0
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 0
raytracer.light.shadowIntensity 1
raytracer.light.intensity 0.35
raytracer.light.softness 1.0
raytracer.light.fov 130
raytracer.light.viewDistance 200
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 1
raytracer.light.intensity 0.6
raytracer.light.softness 0.0
raytracer.light.fov 8
raytracer.light.viewDistance 500
raytracer.addIgnoreObject terrain
raytracer.addIgnoreObject track
raytracer.ambientIntensity 0.05
raytracer.blockSize 16
raytracer.sampleOffset 0.05
raytracer.OnlyNearest 0
raytracer.shadowsNearCamera -10.0
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 0
raytracer.light.shadowIntensity 1
raytracer.light.intensity 0.35
raytracer.light.softness 1.0
raytracer.light.fov 130
raytracer.light.viewDistance 200
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 1
raytracer.light.intensity 0.6
raytracer.light.softness 0.0
raytracer.light.fov 8
raytracer.light.viewDistance 500
raytracer.addIgnoreObject terrain
raytracer.addIgnoreObject track