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Archives/bf1942/levels/market_garden.rfa
bf1942/levels/market_garden/terrainLightmap.con
GeometryTemplate.setActive patchGeometry
GeometryTemplate.shadowPrecision 0.500000
raytracer.init
raytracer.ambientIntensity 0.3
raytracer.blockSize 16
raytracer.OnlyNearest 0
raytracer.shadowsNearCamera -10.0
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 0.8
raytracer.light.intensity 0.7
raytracer.light.fov 2
raytracer.light.viewDistance 500
raytracer.light.softness 0.0
raytracer.light.create
raytracer.light.direction 0/1/0
raytracer.light.selfshadowing 0
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 0.4
raytracer.light.intensity 0.0
raytracer.light.fov 45
raytracer.light.viewDistance 20
raytracer.light.softness 0.0
GeometryTemplate.shadowPrecision 0.500000
raytracer.init
raytracer.ambientIntensity 0.3
raytracer.blockSize 16
raytracer.OnlyNearest 0
raytracer.shadowsNearCamera -10.0
raytracer.light.create
raytracer.light.direction 0.365000/0.590000/-0.715000
raytracer.light.selfshadowing 1
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 0.8
raytracer.light.intensity 0.7
raytracer.light.fov 2
raytracer.light.viewDistance 500
raytracer.light.softness 0.0
raytracer.light.create
raytracer.light.direction 0/1/0
raytracer.light.selfshadowing 0
raytracer.light.objectShadows 1
raytracer.light.shadowIntensity 0.4
raytracer.light.intensity 0.0
raytracer.light.fov 45
raytracer.light.viewDistance 20
raytracer.light.softness 0.0