This page is under construction
Archives/bf1942/levels/invasion_of_the_philippines.rfa
bf1942/levels/invasion_of_the_philippines/AI/StrategicAreas.con
if v_arg1 == host
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
aiSettings.addVehicleToVehicleGroup 18 sea
aiSettings.addVehicleToVehicleGroup 19 land
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
aiStrategicArea.create US_Marine_Base 515/1195 545/1239 90 land
aiStrategicArea.create West_Harbor 551/765 615/787 60 land
aiStrategicArea.create Airfield 1068/1095 1108/1125 90 land
aiStrategicArea.create Point_Boyington 1089/1299 1128/1330 60 land
aiStrategicArea.create East_Harbor 1535/1467 1577/1493 60 land
aiStrategicArea.create Islands 806/983 836/1005 60 land
aiStrategicArea.create AirfieldDefGunW 996/1126 1010/1140 60 land
aiStrategicArea.create SeaArea1 1750/1600 1850/1750 1 sea
aiStrategicArea.create SeaArea2 860/1650 1060/1750 1 sea
aiStrategicArea.create SeaArea3 100/1000 200/1250 1 sea
AILandingZone.createLandingZone East_HarborLanding 1643/1583 1815/1664 LZXMin
AILandingZone.createLandingZone US_Marine_BaseLanding 240/1116 424/1173 LZXMax
AILandingZone.createLandingZone Point_BoyingtonLanding 1054/1346 1092/1521 LZZMin
AILandingZone.createLandingZone AirfieldLanding 1051/908 1098/1000 LZZMax
AILandingZone.createLandingZone West_HarborLanding 617/778 733/824 LZXMin
AILandingZone.createLandingZone IslandsLanding 812/1017 866/1186 LZZMin
aiStrategicArea.setActive US_Marine_Base
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.attachLandingZone US_Marine_BaseLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour West_Harbor
aiStrategicArea.addNeighbour Islands
aiStrategicArea.addNeighbour SeaArea3
aiStrategicArea.setOrderPosition Tank 557/1257
aiStrategicArea.setOrderPosition Infantry 535/1240
aiStrategicArea.setOrderPosition Boat 396/1185
aiStrategicArea.setOrderPosition LandingCraft 250/1350
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive West_Harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.attachLandingZone West_HarborLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour US_Marine_Base
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 558/778
aiStrategicArea.setOrderPosition Tank 497/758
aiStrategicArea.setOrderPosition Boat 652/774
aiStrategicArea.setOrderPosition LandingCraft 605/728
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive Airfield
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone AirfieldLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Point_Boyington
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 1088/1115
aiStrategicArea.setOrderPosition Tank 1088.8751/1115
aiStrategicArea.setOrderPosition Boat 1107/972
aiStrategicArea.setOrderPosition LandingCraft 1107/962
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive Point_Boyington
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone Point_BoyingtonLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.addNeighbour East_Harbor
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 1134/1334
aiStrategicArea.setOrderPosition Boat 1049/1371
aiStrategicArea.setOrderPosition LandingCraft 1104/1344
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive East_Harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.attachLandingZone East_HarborLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Point_Boyington
aiStrategicArea.addNeighbour SeaArea1
aiStrategicArea.setOrderPosition Infantry 1568/1501
aiStrategicArea.setOrderPosition Tank 1568/1501
aiStrategicArea.setOrderPosition Boat 1527/1380
aiStrategicArea.setOrderPosition LandingCraft 1532/1382
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.setActive Islands
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone IslandsLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour US_Marine_Base
aiStrategicArea.addNeighbour West_Harbor
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.setOrderPosition Infantry 836/1003
aiStrategicArea.setOrderPosition Boat 850/1033
aiStrategicArea.setOrderPosition LandingCraft 836/1003
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.setActive AirfieldDefGunW
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 1000/1130
aiStrategicArea.setOrderPosition Tank 1000/1130
aiStrategicArea.setOrderPosition LandingCraft 1000/1130
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.setActive SeaArea1
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 1809/1697
aiStrategicArea.setOrderPosition Boat 1809/1697
aiStrategicArea.setOrderPosition LandingCraft 1809/1697
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive SeaArea2
aiStrategicArea.addNeighbour SeaArea3
aiStrategicArea.addNeighbour SeaArea1
aiStrategicArea.setOrderPosition Infantry 160/1800
aiStrategicArea.setOrderPosition Boat 160/1800
aiStrategicArea.setOrderPosition LandingCraft 160/1800
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive SeaArea3
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 150/150
aiStrategicArea.setOrderPosition Boat 1809/1697
aiStrategicArea.setOrderPosition LandingCraft 150/1250
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
endIf
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
aiSettings.addVehicleToVehicleGroup 18 sea
aiSettings.addVehicleToVehicleGroup 19 land
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
aiStrategicArea.create US_Marine_Base 515/1195 545/1239 90 land
aiStrategicArea.create West_Harbor 551/765 615/787 60 land
aiStrategicArea.create Airfield 1068/1095 1108/1125 90 land
aiStrategicArea.create Point_Boyington 1089/1299 1128/1330 60 land
aiStrategicArea.create East_Harbor 1535/1467 1577/1493 60 land
aiStrategicArea.create Islands 806/983 836/1005 60 land
aiStrategicArea.create AirfieldDefGunW 996/1126 1010/1140 60 land
aiStrategicArea.create SeaArea1 1750/1600 1850/1750 1 sea
aiStrategicArea.create SeaArea2 860/1650 1060/1750 1 sea
aiStrategicArea.create SeaArea3 100/1000 200/1250 1 sea
AILandingZone.createLandingZone East_HarborLanding 1643/1583 1815/1664 LZXMin
AILandingZone.createLandingZone US_Marine_BaseLanding 240/1116 424/1173 LZXMax
AILandingZone.createLandingZone Point_BoyingtonLanding 1054/1346 1092/1521 LZZMin
AILandingZone.createLandingZone AirfieldLanding 1051/908 1098/1000 LZZMax
AILandingZone.createLandingZone West_HarborLanding 617/778 733/824 LZXMin
AILandingZone.createLandingZone IslandsLanding 812/1017 866/1186 LZZMin
aiStrategicArea.setActive US_Marine_Base
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.attachLandingZone US_Marine_BaseLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour West_Harbor
aiStrategicArea.addNeighbour Islands
aiStrategicArea.addNeighbour SeaArea3
aiStrategicArea.setOrderPosition Tank 557/1257
aiStrategicArea.setOrderPosition Infantry 535/1240
aiStrategicArea.setOrderPosition Boat 396/1185
aiStrategicArea.setOrderPosition LandingCraft 250/1350
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive West_Harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.attachLandingZone West_HarborLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour US_Marine_Base
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 558/778
aiStrategicArea.setOrderPosition Tank 497/758
aiStrategicArea.setOrderPosition Boat 652/774
aiStrategicArea.setOrderPosition LandingCraft 605/728
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive Airfield
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone AirfieldLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Point_Boyington
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 1088/1115
aiStrategicArea.setOrderPosition Tank 1088.8751/1115
aiStrategicArea.setOrderPosition Boat 1107/972
aiStrategicArea.setOrderPosition LandingCraft 1107/962
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive Point_Boyington
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone Point_BoyingtonLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.addNeighbour East_Harbor
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 1134/1334
aiStrategicArea.setOrderPosition Boat 1049/1371
aiStrategicArea.setOrderPosition LandingCraft 1104/1344
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.VehicleSearchRadius 150.0
aiStrategicArea.setActive East_Harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.attachLandingZone East_HarborLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour Point_Boyington
aiStrategicArea.addNeighbour SeaArea1
aiStrategicArea.setOrderPosition Infantry 1568/1501
aiStrategicArea.setOrderPosition Tank 1568/1501
aiStrategicArea.setOrderPosition Boat 1527/1380
aiStrategicArea.setOrderPosition LandingCraft 1532/1382
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.setSide 2
aiStrategicArea.setActive Islands
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.attachLandingZone IslandsLanding
aiStrategicArea.addLandingZoneUnit LandingCraft
aiStrategicArea.addNeighbour US_Marine_Base
aiStrategicArea.addNeighbour West_Harbor
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.setOrderPosition Infantry 836/1003
aiStrategicArea.setOrderPosition Boat 850/1033
aiStrategicArea.setOrderPosition LandingCraft 836/1003
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.setActive AirfieldDefGunW
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.addNeighbour Airfield
aiStrategicArea.addNeighbour Islands
aiStrategicArea.setOrderPosition Infantry 1000/1130
aiStrategicArea.setOrderPosition Tank 1000/1130
aiStrategicArea.setOrderPosition LandingCraft 1000/1130
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.setActive SeaArea1
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 1809/1697
aiStrategicArea.setOrderPosition Boat 1809/1697
aiStrategicArea.setOrderPosition LandingCraft 1809/1697
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive SeaArea2
aiStrategicArea.addNeighbour SeaArea3
aiStrategicArea.addNeighbour SeaArea1
aiStrategicArea.setOrderPosition Infantry 160/1800
aiStrategicArea.setOrderPosition Boat 160/1800
aiStrategicArea.setOrderPosition LandingCraft 160/1800
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive SeaArea3
aiStrategicArea.addNeighbour SeaArea2
aiStrategicArea.setOrderPosition Infantry 150/150
aiStrategicArea.setOrderPosition Boat 1809/1697
aiStrategicArea.setOrderPosition LandingCraft 150/1250
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
endIf