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Archives/bf1942/levels/4205-battle_of_the_coral_sea.rfa
bf1942/levels/4205-battle_of_the_coral_sea/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\4205-battle_of_the_coral_sea\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.140000/0.120000/0.130000
renderer.ambientColor 0.100000/0.100000/0.100000
renderer.diffuseColor 0.400000/0.380000/0.360000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.945312/0.95312/0.964843
renderer.animatedMeshAmbientColor 0.25
textureManager.alternativePath Texture/Pacific
textureManager.alternativePath Texture/Pacific/earlyWar
textureManager.alternativePath Texture/Pacific/JapaneseNavy
textureManager.alternativePath bf1942/levels/4205-battle_of_the_coral_sea/Texture
shadow.shadowColor 0.600000
Game.setViewDistance 800
Game.spawnPlayers 1
renderer.fogstart 300
renderer.fogend 700
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 Japanese_AAGunner
game.setKit 1 1 Japanese_Commander
game.setKit 1 2 Japanese_Gunner
game.setKit 1 3 Japanese_Mechanic
game.setKit 1 4 Japanese_Medic
game.setKit 1 5 Japanese_Pilot
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_AAGunner
game.setKit 2 1 US_Commander
game.setKit 2 2 US_Gunner
game.setKit 2 3 US_Mechanic
game.setKit 2 4 US_MedicAir
game.setKit 2 5 US_Pilot
game.setActiveCombatArea 0 0 4096 4096
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 0
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -0.700000/-0.700000
water.scrollDirection1 1.000000/0.000000
water.scrollDirection2 0.000000/1.000000
water.specularColor 0.750000/0.730000/0.780000
water.scrollLayer1 0.030000
water.scrollLayer2 0.030000
water.scrollNormalmap 0.010000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.250000
water.lightDirection -0.300000/0.500000/-0.650000
water.shallowColor 0.950000/1.000000/0.850000
water.deepColor 0.500000/0.500000/0.500000
water.waterAlphaDepth 0.500000
water.waterColorDepth 6
water.waterShallowAlpha 0.500000
run Sounds/Environment
run Objects/Objects
game.setBeforeSpawnCameraPosition 1 2048.000000/120.000000/1918.000000
game.setBeforeSpawnCameraPosition 2 2048.000000/120.000000/2038.000000
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.140000/0.120000/0.130000
renderer.ambientColor 0.100000/0.100000/0.100000
renderer.diffuseColor 0.400000/0.380000/0.360000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.945312/0.95312/0.964843
renderer.animatedMeshAmbientColor 0.25
textureManager.alternativePath Texture/Pacific
textureManager.alternativePath Texture/Pacific/earlyWar
textureManager.alternativePath Texture/Pacific/JapaneseNavy
textureManager.alternativePath bf1942/levels/4205-battle_of_the_coral_sea/Texture
shadow.shadowColor 0.600000
Game.setViewDistance 800
Game.spawnPlayers 1
renderer.fogstart 300
renderer.fogend 700
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 Japanese_AAGunner
game.setKit 1 1 Japanese_Commander
game.setKit 1 2 Japanese_Gunner
game.setKit 1 3 Japanese_Mechanic
game.setKit 1 4 Japanese_Medic
game.setKit 1 5 Japanese_Pilot
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_AAGunner
game.setKit 2 1 US_Commander
game.setKit 2 2 US_Gunner
game.setKit 2 3 US_Mechanic
game.setKit 2 4 US_MedicAir
game.setKit 2 5 US_Pilot
game.setActiveCombatArea 0 0 4096 4096
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 0
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -0.700000/-0.700000
water.scrollDirection1 1.000000/0.000000
water.scrollDirection2 0.000000/1.000000
water.specularColor 0.750000/0.730000/0.780000
water.scrollLayer1 0.030000
water.scrollLayer2 0.030000
water.scrollNormalmap 0.010000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.250000
water.lightDirection -0.300000/0.500000/-0.650000
water.shallowColor 0.950000/1.000000/0.850000
water.deepColor 0.500000/0.500000/0.500000
water.waterAlphaDepth 0.500000
water.waterColorDepth 6
water.waterShallowAlpha 0.500000
run Sounds/Environment
run Objects/Objects
game.setBeforeSpawnCameraPosition 1 2048.000000/120.000000/1918.000000
game.setBeforeSpawnCameraPosition 2 2048.000000/120.000000/2038.000000