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Archives/bf1942/levels/4205-battle_of_the_coral_sea.rfa
bf1942/levels/4205-battle_of_the_coral_sea/Sounds/zikade.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/Ambient/zikade.wav loop minDistance 20 volume 1 randomStartPitch 0.0 / 0.0 priority 1 dopplerOff *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 15 param 20 param 1 param -1 endEffect