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Archives/bf1942/levels/Inland_Invasion.rfa
Bf1942/levels/Inland_Invasion/TDM/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_NATIONAL_BASE
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "National HQ"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 17
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1
rem ----------------------------------------
ObjectTemplate.addTemplate S_flag_na_Start


ObjectTemplate.create ControlPoint CPNAME_DDAY_16_BEACH
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Royal Beach"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 8
ObjectTemplate.objectSpawnerId 8
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1
rem ----------------------------------------
ObjectTemplate.addTemplate S_flag_ra_Start

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_ROYALBASE
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Royals HQ"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 0
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 15
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
rem ----------------------------------------
ObjectTemplate.addTemplate S_flag_ra_Start

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_WEST_BUNKER
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "West Bunker"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_EAST_BUNKER
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "East Bunker"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_CROSSROAD
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Crossroad"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 12
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 15
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_FARM
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Farm"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 14
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1

ObjectTemplate.create ControlPoint CPNAME_DDAY_16_GUARDPOST
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Guardpost"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.radius 12
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagpole_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/6/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_na_m1
ObjectTemplate.setTeamGeometry 2 flag_ra_m1