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Archives/bf1942/levels/Midnight_Mayhem_Winter.rfa
Bf1942/levels/Midnight_Mayhem_Winter/SkyShader.rs
subshader "Material0" "StandardMesh/SkyBox"
{
   lighting false;
   lightingSpecular false;
   alphaTestRef 1;
   transparent true;
   texture "texture/noTexture";
}