This page is under construction
Archives/bf1942/levels/Fortress_Frenzy_Nights.rfa
Bf1942/levels/Fortress_Frenzy_Nights/Sounds/VehicleDrop.ssc
*** Unknown *** newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 *** Reload *** newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 *** Release *** newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 *** Shell Bounce *** newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 *** Far Distance *** newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 *** Fire *** newPatch load @ROOT/Sound/@RTD/West_SFX_Text.wav minDistance 2 dopplerOff priority 10 beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 5 param 1 param -1 endEffect load @ROOT/Sound/@RTD/West_SFX_Text2.wav minDistance 2 dopplerOff priority 10 beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 5 param 1 param -1 endEffect load @ROOT/Sound/@RTD/West_SFX_Text3.wav minDistance 2 dopplerOff priority 10 beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 5 param 1 param -1 endEffect randomPlay 1