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Archives/bf1942/levels/Wicked_Wake_Nights.rfa
Bf1942/levels/Wicked_Wake_Nights/ai/prerequisites.con
if v_arg1 == host

aiStrategy.createPrerequisite westPrereq
aiStrategy.addCondition enemyWestCond 10.0
rem aiStrategy.addCondition timeCond 0.05

aiStrategy.createPrerequisite eastPrereq
aiStrategy.addCondition enemyEastCond 10.0
rem aiStrategy.addCondition timeCond 0.05

aiStrategy.createPrerequisite southPrereq
aiStrategy.addCondition enemySouthCond 10.0
rem aiStrategy.addCondition timeCond 0.05

aiStrategy.createPrerequisite northPrereq
aiStrategy.addCondition enemyNorthCond 10.0
rem aiStrategy.addCondition timeCond 0.05

aiStrategy.createPrerequisite widePrereq
aiStrategy.addCondition wideFrontCond 8.0
rem aiStrategy.addCondition timeCond 0.05

aiStrategy.createPrerequisite finalPushPrereq
aiStrategy.addCondition singleEnemyCpCond 5.0

aiStrategy.createPrerequisite breakOutPrereq
aiStrategy.addCondition oneCPOrLessCond 50.0

endIf