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Archives/bf1942/levels/Alpine_Assault_Nights.rfa
Bf1942/levels/Alpine_Assault_Nights/SkyShader.rs
subshader "Material0" "StandardMesh/SkyBox"
{
lighting false;
lightingSpecular false;
alphaTestRef 1;
transparent true;
texture "texture/noTexture";
}
{
lighting false;
lightingSpecular false;
alphaTestRef 1;
transparent true;
texture "texture/noTexture";
}