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Archives/bf1942/levels/Buccaneer_Bay.rfa
Bf1942/levels/Buccaneer_Bay/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run Ctf/ControlPoints v_arg1
if v_arg1 == host
Object.create RAbase
Object.absolutePosition 387.223/42.823/630.54
Object.create NAbase
Object.absolutePosition 621.347/35.305/182.99
else
Object.create ctf_flagbase
Object.absolutePosition 387.223/42.823/630.54
Object.create ctf_flagbase
Object.absolutePosition 621.347/35.305/182.99
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run Ctf/ControlPoints v_arg1
if v_arg1 == host
Object.create RAbase
Object.absolutePosition 387.223/42.823/630.54
Object.create NAbase
Object.absolutePosition 621.347/35.305/182.99
else
Object.create ctf_flagbase
Object.absolutePosition 387.223/42.823/630.54
Object.create ctf_flagbase
Object.absolutePosition 621.347/35.305/182.99
endIf