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Archives/bf1942/levels/Buccaneer_Bay.rfa
Bf1942/levels/Buccaneer_Bay/ai/StrategicAreas.con
if v_arg1 == host

aiStrategicArea.create la_16_allied_hq 367/611 387/631 20
aiStrategicArea.create la_16_axis_hq 475/152 485/182 20
aiStrategicArea.create la_16_cragvillage 331/302 339/310 8
aiStrategicArea.create la_16_ford 344/487 354/497 10
aiStrategicArea.create la_16_island_villa 601/163 621/183 20
aiStrategicArea.create la_16_mansion 431/340 439/348 8

aiStrategicArea.setActive la_16_allied_hq
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AiStrategicArea.addObjectTypeFlag AirSpawner
AIStrategicArea.setOrderPosition Infantry 381/626.8
AIStrategicArea.setOrderPosition Tank 388.29/626.67
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 20
aiStrategicArea.setTakeable 1 0

aiStrategicArea.setActive la_16_axis_hq
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AiStrategicArea.addObjectTypeFlag AirSpawner
AIStrategicArea.setOrderPosition Infantry 490.84/184.9
AIStrategicArea.setOrderPosition Tank 487.63/185.94
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 28
aiStrategicArea.setTakeable 2 0

aiStrategicArea.setActive la_16_cragvillage
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour la_16_allied_hq
AIStrategicArea.addNeighbour la_16_island_villa
AIStrategicArea.addNeighbour la_16_axis_hq
AIStrategicArea.addNeighbour la_16_mansion
AIStrategicArea.addNeighbour la_16_ford
AIStrategicArea.setOrderPosition Infantry 325.97/295.67
AIStrategicArea.setOrderPosition Tank 321.6/301.4
aiStrategicArea.vehicleSearchRadius 23

aiStrategicArea.setActive la_16_ford
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AiStrategicArea.addObjectTypeFlag AirSpawner
AIStrategicArea.addNeighbour la_16_allied_hq
AIStrategicArea.addNeighbour la_16_mansion
AIStrategicArea.addNeighbour la_16_island_villa
AIStrategicArea.addNeighbour la_16_cragvillage
AIStrategicArea.addNeighbour la_16_axis_hq
AIStrategicArea.setOrderPosition Infantry 347/501.56
AIStrategicArea.setOrderPosition Tank 347.15/493.74
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 28

aiStrategicArea.setActive la_16_island_villa
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AiStrategicArea.addObjectTypeFlag AirSpawner
AIStrategicArea.addNeighbour la_16_allied_hq
AIStrategicArea.addNeighbour la_16_mansion
AIStrategicArea.addNeighbour la_16_axis_hq
AIStrategicArea.addNeighbour la_16_cragvillage
AIStrategicArea.addNeighbour la_16_ford
AIStrategicArea.setOrderPosition Infantry 622.4/186.48
AIStrategicArea.setOrderPosition Tank 616/182.71
AIStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 20

aiStrategicArea.setActive la_16_mansion
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour la_16_allied_hq
AIStrategicArea.addNeighbour la_16_island_villa
AIStrategicArea.addNeighbour la_16_cragvillage
AIStrategicArea.addNeighbour la_16_axis_hq
AIStrategicArea.addNeighbour la_16_ford
AIStrategicArea.setOrderPosition Infantry 438.6/343.16
AIStrategicArea.setOrderPosition Tank 437.24/343.49
aiStrategicArea.vehicleSearchRadius 23

endIf