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Archives/bf1942/levels/Seaside_Skirmish.rfa
Bf1942/levels/Seaside_Skirmish/Ctf/ControlPoints.con
if v_arg1 == host
rem
rem *** ***
rem
Object.create ss_16_lighthouse
Object.absolutePosition 498.092/137.254/369.505
rem
rem *** ***
rem
Object.create ss_16_axis_hq
Object.absolutePosition 235.189/147.312/730.133
rem
rem *** ***
rem
Object.create ss_16_allied_hq
Object.absolutePosition 936.45/131.391/343.233
rem
rem *** ***
rem
Object.create ss_16_village
Object.absolutePosition 558.091/132.325/441.251
rem
rem *** ***
rem
Object.create ss_16_hillside_farm
Object.absolutePosition 381.036/147.862/582.935
Object.rotation 45.112/0/0
rem
rem *** ***
rem
Object.create ss_16_farm
Object.absolutePosition 758.628/127.828/376.133
Object.rotation 23.503/0/0
endIf