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Archives/bf1942/levels/Seaside_Skirmish.rfa
Bf1942/levels/Seaside_Skirmish/Init/Terrain.con
GeometryTemplate.create patchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\Seaside_Skirmish\Heightmap
GeometryTemplate.materialMap bf1942\levels\Seaside_Skirmish\Materialmap
GeometryTemplate.materialSize 1024
GeometryTemplate.targetTriCount 4096
GeometryTemplate.worldSize 2048
rem GeometryTemplate.yScale 0.78125
GeometryTemplate.yScale 0.781
GeometryTemplate.texBaseName bf1942\levels\Seaside_Skirmish\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\Seaside_Skirmish\Textures\Detail
GeometryTemplate.waterLevel 99
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 1024

ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.worldSize 1024

Terrain.ShadowAmbient 92/120/130
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 8

shadow.shadowColor 0.359/0.469/0.508