This page is under construction
Archives/bf1942/levels/Noskua.rfa
bf1942/levels/Noskua/standardMesh/dirt.rs
subshader "dirt_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/rubble_512_hdark";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/rubble_512_hdark";
}