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Archives/bf1942/levels/Zielona_Gora-1944.rfa
bf1942/levels/Zielona_Gora-1944/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Zielona_Gora-1944\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
rem renderer.fogColorVec 0.348/0.383/0.41
renderer.fogColorVec 0.77/0.766/0.75
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.1
renderer.ambientColor .15/.15/.18
renderer.diffuseColor .3/.3/.3
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.25

textureManager.alternativePath Texture/Levels/Orel
textureManager.alternativePath Texture/SPECIAL_GER_EUROPE_EASTERN_1944_SPRING
textureManager.alternativePath Texture/GENERAL_RUS_EUROPE

shadow.shadowColor 0.4

Game.setViewDistance 130
Game.spawnPlayers 1

rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 1German_AssaultG43noG
game.setKit 1 1 2German_AssaultK98
game.setKit 1 2 3German_ATPanzerfaust100
game.setKit 1 3 4German_TankCommanderWalterP38
game.setKit 1 4 5German_EngineerK98

game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 1Rus_AssaultSVT40noG
game.setKit 2 1 2Rus_AssaultNagant
game.setKit 2 2 3Rus_ATBazooka
game.setKit 2 3 4Rus_TankCommanderTT33
game.setKit 2 4 5Rus_EngineerNagant

rem
rem *** Shader Default Color ***
rem
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.setActiveCombatArea 308 360 360 360

water.specularEnable 1
water.texLayer1 texture/water03
water.texLayer2 texture/water04
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap -1/-1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.6/0.43/0.2
water.scrollLayer1 0.01
water.scrollLayer2 0.01
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 1
water.tileLayer2 1
water.tileNormalmap 1
water.lightDirection -0.3/0.5/-0.65
water.color 0.78/0.7/0.6
water.waterShallowAlpha 0.8
water.waterAlphaDepth 0.5

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 354.82/94.12/451.787
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 354.82/94.12/451.787