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Archives/bf1942/levels/Bombing_The_Reich-1943.rfa
bf1942/levels/Bombing_The_Reich-1943/Objects/Wellington/Objects.con
rem *** Wellington ***
ObjectTemplate.create PlayerControlObject Wellington
ObjectTemplate.NameTagOffset 0/-0.415/4.578
ObjectTemplate.setNetworkableInfo WellingtonBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 8000
ObjectTemplate.inertiaModifier 0.4/0.5/0.6
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 10
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 600
ObjectTemplate.maxhitpoints 600
ObjectTemplate.material 24
ObjectTemplate.criticalDamage 70
ObjectTemplate.hpLostWhileCriticalDamage 3
ObjectTemplate.explosionForceMod 5
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 500 em_Bf109Damage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 500 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_Bf109Damage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_PlaneDamage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_Bf109Damage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_Bf109Damage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_PlaneDamage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 200 e_StukaFire -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 70 e_StukaFire -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 70 e_StukaFire 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_Wellington -5.734/-0.368/-1.676
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate WellingtonAi
rem -------------------------------------
ObjectTemplate.addTemplate lodWellington
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.9/-0.5/-5.2 0/0/0
ObjectTemplate.GUIIndex 69
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 111/102
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_bomber_32x32.tga"
rem *** lodWellington ***
ObjectTemplate.create LodObject lodWellington
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonComplex
ObjectTemplate.addTemplate WellingtonSimple
ObjectTemplate.addTemplate WellingtonWreck
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonLodSelector
rem *** WellingtonComplex ***
ObjectTemplate.create Bundle WellingtonComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodWellingtonCockpit
ObjectTemplate.addTemplate Wellington_Camera
ObjectTemplate.setPosition -0.402/0.75/4.925
ObjectTemplate.addTemplate WellingtonSeat
ObjectTemplate.setPosition -0.402/0.3/4.9
ObjectTemplate.addTemplate Wellingtonstickrotation
ObjectTemplate.setPosition -0.402/-0.329/5.631
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-0.999/5.2
ObjectTemplate.addTemplate Wellington_Body_Wing
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wellington_aileron_left
ObjectTemplate.setPosition -12.202/0.140/-1.222
ObjectTemplate.setRotation 8.578/0.711/-4.127
ObjectTemplate.addTemplate Wellington_aileron_right
ObjectTemplate.setPosition 12.176/0.14/-1.222
ObjectTemplate.setRotation -8.635/0.659/4.342
ObjectTemplate.addTemplate WellingtonAirbreakL
ObjectTemplate.setPosition -12.202/0.140/0.222
ObjectTemplate.setRotation 8.578/0/-4.127
ObjectTemplate.addTemplate WellingtonAirbreakR
ObjectTemplate.setPosition 12.176/0.14/0.222
ObjectTemplate.setRotation -8.635/0/4.342
ObjectTemplate.addTemplate Wellington_elevator
ObjectTemplate.setPosition -0.012/0.05/-12.643
ObjectTemplate.addTemplate Wellington_rudder
ObjectTemplate.setPosition -0.011/3.05/-12.917
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wellington_Engineleft
ObjectTemplate.setPosition -3.635/-0.203/4.137
ObjectTemplate.addTemplate Wellington_Engineright
ObjectTemplate.setPosition 3.611/-0.203/4.137
ObjectTemplate.addTemplate Wellington_gear_Back_Rotation
ObjectTemplate.setPosition -0.016/-1.604/-11.555
ObjectTemplate.addTemplate Wellington_PCO1
ObjectTemplate.setPosition -0.013/-0.242/8.226
ObjectTemplate.addTemplate Wellington_PCO2
ObjectTemplate.setPosition -0.013/0.375/-14.662
ObjectTemplate.addTemplate WellingtonBombRack
rem -------------------------------------
rem *** lodWellingtonCockpit ***
ObjectTemplate.create LodObject lodWellingtonCockpit
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonCockpitExternal
ObjectTemplate.addTemplate WellingtonCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector WellingtoncockpitSelector
rem *** WellingtonCockpitExternal ***
ObjectTemplate.create SimpleObject WellingtonCockpitExternal
ObjectTemplate.geometry Wellington_fus_M1
ObjectTemplate.hasDynamicShadow 1
rem *** WellingtonCockpitInternal ***
ObjectTemplate.create SimpleObject WellingtonCockpitInternal
ObjectTemplate.geometry 1p_Wellington_m1
rem *** WellingtoncockpitSelector ***
LodSelectorTemplate.create DistCompareSelector WellingtoncockpitSelector
LodSelectorTemplate.addLodDistance 20
LodSelectorTemplate.addLodComparison 0.5
rem *** Wellington_Camera ***
ObjectTemplate.create Camera Wellington_Camera
ObjectTemplate.setMinRotation -70/-40/0
ObjectTemplate.setMaxRotation 70/15/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0.4/-0.1/4
rem *** Wellington_Entry ***
ObjectTemplate.create EntryPoint Wellington_Entry
ObjectTemplate.setEntryRadius 7.5
rem *** WellingtonSeat ***
ObjectTemplate.create SeatObject WellingtonSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** Wellingtonstickrotation ***
ObjectTemplate.create RotationalBundle Wellingtonstickrotation
rem ---------------------------------------------
ObjectTemplate.addTemplate lodWellingtonStick
ObjectTemplate.addTemplate WellingtonWheel
ObjectTemplate.setPosition 0/0.733/-0.034
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/100/0
ObjectTemplate.setAcceleration 0/110/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** WellingtonWheel ***
ObjectTemplate.create RotationalBundle WellingtonWheel
rem ---------------------------------------------
ObjectTemplate.addTemplate lodWellingtonWheel
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/0/-30
ObjectTemplate.setMaxRotation 0/0/30
ObjectTemplate.setMaxSpeed 0/0/100
ObjectTemplate.setAcceleration 0/0/-100
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setAutomaticReset 1
rem *** lodWellingtonStick ***
ObjectTemplate.create LodObject lodWellingtonStick
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonHighRStick
ObjectTemplate.addTemplate WellingtonLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonSteeringSelector
rem *** WellingtonHighRStick ***
ObjectTemplate.create SimpleObject WellingtonHighRStick
ObjectTemplate.geometry Wellington_stick_M1
rem *** lodWellingtonWheel ***
ObjectTemplate.create LodObject lodWellingtonWheel
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonHighRWheel
ObjectTemplate.addTemplate WellingtonLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonSteeringSelector
rem *** WellingtonHighRWheel ***
ObjectTemplate.create SimpleObject WellingtonHighRWheel
ObjectTemplate.geometry Wellington_SWheel_M1
rem *** WellingtonLowSteering ***
ObjectTemplate.create SimpleObject WellingtonLowSteering
rem *** WellingtonSteeringSelector ***
LodSelectorTemplate.create DistanceSelector WellingtonSteeringSelector
LodSelectorTemplate.addLodDistance 18
rem *** lodWellingtonPropellerR ***
ObjectTemplate.create LodObject lodWellingtonPropellerR
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonPropellerStaticR
ObjectTemplate.addTemplate WellingtonPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonpropSelector
rem *** lodWellingtonPropellerL ***
ObjectTemplate.create LodObject lodWellingtonPropellerL
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonPropellerStaticL
ObjectTemplate.addTemplate WellingtonPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonpropSelector
rem *** WellingtonPropellerStaticR ***
ObjectTemplate.create SimpleObject WellingtonPropellerStaticR
ObjectTemplate.geometry Wellington_prp1R
rem *** WellingtonPropellerStaticL ***
ObjectTemplate.create SimpleObject WellingtonPropellerStaticL
ObjectTemplate.geometry Wellington_prp1L
rem *** WellingtonPropellerBlurred ***
ObjectTemplate.create SimpleObject WellingtonPropellerBlurred
ObjectTemplate.geometry Wellington_prp2
rem *** WellingtonpropSelector ***
LodSelectorTemplate.create CompareSelector WellingtonpropSelector
LodSelectorTemplate.addLodComparison 0.07
rem *** Wellington_gear_left ***
ObjectTemplate.create LandingGear Wellington_gear_left
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry Wellington_gear_left_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_left
ObjectTemplate.setPosition 0/-1.714/0.082
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/100/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setGearDownHeight 25
ObjectTemplate.setGearUpHeight 25
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_front_outer ***
ObjectTemplate.create LandingGear Wellington_door_Left_front_outer
ObjectTemplate.geometry Wellington_door_Left_front_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_back_outer ***
ObjectTemplate.create LandingGear Wellington_door_Left_back_outer
ObjectTemplate.geometry Wellington_door_Left_back_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_back_inner_m1 ***
ObjectTemplate.create LandingGear Wellington_door_Left_back_inner
ObjectTemplate.geometry Wellington_door_Left_back_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_front_inner_m1 ***
ObjectTemplate.create LandingGear Wellington_door_Left_front_inner
ObjectTemplate.geometry Wellington_door_Left_front_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_gear_right ***
ObjectTemplate.create LandingGear Wellington_gear_right
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry Wellington_gear_right_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_right
ObjectTemplate.setPosition 0/-1.714/0.082
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/100/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setGearDownHeight 25
ObjectTemplate.setGearUpHeight 25
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_back_inner ***
ObjectTemplate.create LandingGear Wellington_door_Right_back_inner
ObjectTemplate.geometry Wellington_door_Right_back_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_front_inner ***
ObjectTemplate.create LandingGear Wellington_door_Right_front_inner
ObjectTemplate.geometry Wellington_door_Right_front_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_back_outer ***
ObjectTemplate.create LandingGear Wellington_door_Right_back_outer
ObjectTemplate.geometry Wellington_door_Right_back_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_front_outer ***
ObjectTemplate.create LandingGear Wellington_door_Right_front_outer
ObjectTemplate.geometry Wellington_door_Right_front_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_gear_Back_Rotation ***
ObjectTemplate.create RotationalBundle Wellington_gear_Back_Rotation
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_Back
ObjectTemplate.setPosition 0/0/-0.1
rem -------------------------------------
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration -110/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** Wellington_PCO1 ***
ObjectTemplate.create PlayerControlObject Wellington_PCO1
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.aiTemplate WellingtonFrontMGAiBTR
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Turret_Front
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 29
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 125/116
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bullet770.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
rem *** Wellington_Turret_Front ***
ObjectTemplate.create RotationalBundle Wellington_Turret_Front
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.geometry Wellington_Turret_Front_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Front_MG
ObjectTemplate.setPosition 0/0.2/0
ObjectTemplate.addTemplate Wellington_MGSeat
ObjectTemplate.setPosition 0/-0.05/-0.15
rem -------------------------------------
ObjectTemplate.setMinRotation -110/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Wellington_Front_MG ***
ObjectTemplate.create RotationalBundle Wellington_Front_MG
ObjectTemplate.setNetworkableInfo WellingtonMG1Info
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Wellington_Gun_Front_M1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Camera2
ObjectTemplate.setPosition 0/0.2/-0.099
ObjectTemplate.addTemplate Wellington_FrontMG_Gun
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Wellington_Camera2 ***
ObjectTemplate.create Camera Wellington_Camera2
rem *** Wellington_PCO2 ***
ObjectTemplate.create PlayerControlObject Wellington_PCO2
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.aiTemplate WellingtonBackMGAiBTR
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Turret_Back
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 29
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 40/69
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bullet770.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
rem *** Wellington_Turret_Back ***
ObjectTemplate.create RotationalBundle Wellington_Turret_Back
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.geometry Wellington_Turret_Rear_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Back_MG
ObjectTemplate.setPosition 0/0.070/-0.295
ObjectTemplate.addTemplate Wellington_MGSeat
ObjectTemplate.setPosition 0/-0.1/0.2
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 100/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Wellington_Back_MG ***
ObjectTemplate.create RotationalBundle Wellington_Back_MG
ObjectTemplate.setNetworkableInfo WellingtonMG1Info
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Wellington_Gun_Rear_M1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Camera2
ObjectTemplate.setPosition 0/0.2/0.099
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Wellington_BackMG_Gun
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/-5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Wellington_MGSeat ***
ObjectTemplate.create SeatObject Wellington_MGSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
rem *** WellingtonSimple ***
ObjectTemplate.create SimpleObject WellingtonSimple
ObjectTemplate.geometry Wellington_L1
rem *** WellingtonWreck ***
ObjectTemplate.create SimpleObject WellingtonWreck
ObjectTemplate.geometry Wreck_Wellington_M1
rem *** WellingtonLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 WellingtonLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200
rem *** e_scrapmetal_Wellington***
ObjectTemplate.create Emitter e_scrapmetal_Wellington
ObjectTemplate.template Wreck2_Wellington_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck2_Wellington_m1 ***
ObjectTemplate.create SimpleObject Wreck2_Wellington_m1
ObjectTemplate.geometry Wreck2_Wellington_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1
ObjectTemplate.create PlayerControlObject Wellington
ObjectTemplate.NameTagOffset 0/-0.415/4.578
ObjectTemplate.setNetworkableInfo WellingtonBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 8000
ObjectTemplate.inertiaModifier 0.4/0.5/0.6
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 10
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 600
ObjectTemplate.maxhitpoints 600
ObjectTemplate.material 24
ObjectTemplate.criticalDamage 70
ObjectTemplate.hpLostWhileCriticalDamage 3
ObjectTemplate.explosionForceMod 5
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 500 em_Bf109Damage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 500 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_Bf109Damage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_PlaneDamage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_Bf109Damage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 400 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_Bf109Damage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_PlaneDamage 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 200 e_StukaFire -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 200 em_PlaneDamage -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 70 e_StukaFire -3.635/-0.203/3.137
ObjectTemplate.addArmorEffect 70 e_StukaFire 3.611/-0.203/3.137
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_Wellington -5.734/-0.368/-1.676
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate WellingtonAi
rem -------------------------------------
ObjectTemplate.addTemplate lodWellington
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.9/-0.5/-5.2 0/0/0
ObjectTemplate.GUIIndex 69
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 111/102
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_bomber_32x32.tga"
rem *** lodWellington ***
ObjectTemplate.create LodObject lodWellington
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonComplex
ObjectTemplate.addTemplate WellingtonSimple
ObjectTemplate.addTemplate WellingtonWreck
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonLodSelector
rem *** WellingtonComplex ***
ObjectTemplate.create Bundle WellingtonComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodWellingtonCockpit
ObjectTemplate.addTemplate Wellington_Camera
ObjectTemplate.setPosition -0.402/0.75/4.925
ObjectTemplate.addTemplate WellingtonSeat
ObjectTemplate.setPosition -0.402/0.3/4.9
ObjectTemplate.addTemplate Wellingtonstickrotation
ObjectTemplate.setPosition -0.402/-0.329/5.631
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-0.999/5.2
ObjectTemplate.addTemplate Wellington_Body_Wing
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wellington_aileron_left
ObjectTemplate.setPosition -12.202/0.140/-1.222
ObjectTemplate.setRotation 8.578/0.711/-4.127
ObjectTemplate.addTemplate Wellington_aileron_right
ObjectTemplate.setPosition 12.176/0.14/-1.222
ObjectTemplate.setRotation -8.635/0.659/4.342
ObjectTemplate.addTemplate WellingtonAirbreakL
ObjectTemplate.setPosition -12.202/0.140/0.222
ObjectTemplate.setRotation 8.578/0/-4.127
ObjectTemplate.addTemplate WellingtonAirbreakR
ObjectTemplate.setPosition 12.176/0.14/0.222
ObjectTemplate.setRotation -8.635/0/4.342
ObjectTemplate.addTemplate Wellington_elevator
ObjectTemplate.setPosition -0.012/0.05/-12.643
ObjectTemplate.addTemplate Wellington_rudder
ObjectTemplate.setPosition -0.011/3.05/-12.917
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wellington_Engineleft
ObjectTemplate.setPosition -3.635/-0.203/4.137
ObjectTemplate.addTemplate Wellington_Engineright
ObjectTemplate.setPosition 3.611/-0.203/4.137
ObjectTemplate.addTemplate Wellington_gear_Back_Rotation
ObjectTemplate.setPosition -0.016/-1.604/-11.555
ObjectTemplate.addTemplate Wellington_PCO1
ObjectTemplate.setPosition -0.013/-0.242/8.226
ObjectTemplate.addTemplate Wellington_PCO2
ObjectTemplate.setPosition -0.013/0.375/-14.662
ObjectTemplate.addTemplate WellingtonBombRack
rem -------------------------------------
rem *** lodWellingtonCockpit ***
ObjectTemplate.create LodObject lodWellingtonCockpit
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonCockpitExternal
ObjectTemplate.addTemplate WellingtonCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector WellingtoncockpitSelector
rem *** WellingtonCockpitExternal ***
ObjectTemplate.create SimpleObject WellingtonCockpitExternal
ObjectTemplate.geometry Wellington_fus_M1
ObjectTemplate.hasDynamicShadow 1
rem *** WellingtonCockpitInternal ***
ObjectTemplate.create SimpleObject WellingtonCockpitInternal
ObjectTemplate.geometry 1p_Wellington_m1
rem *** WellingtoncockpitSelector ***
LodSelectorTemplate.create DistCompareSelector WellingtoncockpitSelector
LodSelectorTemplate.addLodDistance 20
LodSelectorTemplate.addLodComparison 0.5
rem *** Wellington_Camera ***
ObjectTemplate.create Camera Wellington_Camera
ObjectTemplate.setMinRotation -70/-40/0
ObjectTemplate.setMaxRotation 70/15/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0.4/-0.1/4
rem *** Wellington_Entry ***
ObjectTemplate.create EntryPoint Wellington_Entry
ObjectTemplate.setEntryRadius 7.5
rem *** WellingtonSeat ***
ObjectTemplate.create SeatObject WellingtonSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** Wellingtonstickrotation ***
ObjectTemplate.create RotationalBundle Wellingtonstickrotation
rem ---------------------------------------------
ObjectTemplate.addTemplate lodWellingtonStick
ObjectTemplate.addTemplate WellingtonWheel
ObjectTemplate.setPosition 0/0.733/-0.034
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/100/0
ObjectTemplate.setAcceleration 0/110/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** WellingtonWheel ***
ObjectTemplate.create RotationalBundle WellingtonWheel
rem ---------------------------------------------
ObjectTemplate.addTemplate lodWellingtonWheel
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/0/-30
ObjectTemplate.setMaxRotation 0/0/30
ObjectTemplate.setMaxSpeed 0/0/100
ObjectTemplate.setAcceleration 0/0/-100
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setAutomaticReset 1
rem *** lodWellingtonStick ***
ObjectTemplate.create LodObject lodWellingtonStick
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonHighRStick
ObjectTemplate.addTemplate WellingtonLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonSteeringSelector
rem *** WellingtonHighRStick ***
ObjectTemplate.create SimpleObject WellingtonHighRStick
ObjectTemplate.geometry Wellington_stick_M1
rem *** lodWellingtonWheel ***
ObjectTemplate.create LodObject lodWellingtonWheel
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonHighRWheel
ObjectTemplate.addTemplate WellingtonLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonSteeringSelector
rem *** WellingtonHighRWheel ***
ObjectTemplate.create SimpleObject WellingtonHighRWheel
ObjectTemplate.geometry Wellington_SWheel_M1
rem *** WellingtonLowSteering ***
ObjectTemplate.create SimpleObject WellingtonLowSteering
rem *** WellingtonSteeringSelector ***
LodSelectorTemplate.create DistanceSelector WellingtonSteeringSelector
LodSelectorTemplate.addLodDistance 18
rem *** lodWellingtonPropellerR ***
ObjectTemplate.create LodObject lodWellingtonPropellerR
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonPropellerStaticR
ObjectTemplate.addTemplate WellingtonPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonpropSelector
rem *** lodWellingtonPropellerL ***
ObjectTemplate.create LodObject lodWellingtonPropellerL
rem -------------------------------------
ObjectTemplate.addTemplate WellingtonPropellerStaticL
ObjectTemplate.addTemplate WellingtonPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector WellingtonpropSelector
rem *** WellingtonPropellerStaticR ***
ObjectTemplate.create SimpleObject WellingtonPropellerStaticR
ObjectTemplate.geometry Wellington_prp1R
rem *** WellingtonPropellerStaticL ***
ObjectTemplate.create SimpleObject WellingtonPropellerStaticL
ObjectTemplate.geometry Wellington_prp1L
rem *** WellingtonPropellerBlurred ***
ObjectTemplate.create SimpleObject WellingtonPropellerBlurred
ObjectTemplate.geometry Wellington_prp2
rem *** WellingtonpropSelector ***
LodSelectorTemplate.create CompareSelector WellingtonpropSelector
LodSelectorTemplate.addLodComparison 0.07
rem *** Wellington_gear_left ***
ObjectTemplate.create LandingGear Wellington_gear_left
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry Wellington_gear_left_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_left
ObjectTemplate.setPosition 0/-1.714/0.082
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/100/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setGearDownHeight 25
ObjectTemplate.setGearUpHeight 25
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_front_outer ***
ObjectTemplate.create LandingGear Wellington_door_Left_front_outer
ObjectTemplate.geometry Wellington_door_Left_front_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_back_outer ***
ObjectTemplate.create LandingGear Wellington_door_Left_back_outer
ObjectTemplate.geometry Wellington_door_Left_back_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_back_inner_m1 ***
ObjectTemplate.create LandingGear Wellington_door_Left_back_inner
ObjectTemplate.geometry Wellington_door_Left_back_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Left_front_inner_m1 ***
ObjectTemplate.create LandingGear Wellington_door_Left_front_inner
ObjectTemplate.geometry Wellington_door_Left_front_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_gear_right ***
ObjectTemplate.create LandingGear Wellington_gear_right
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry Wellington_gear_right_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_right
ObjectTemplate.setPosition 0/-1.714/0.082
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/100/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setGearDownHeight 25
ObjectTemplate.setGearUpHeight 25
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_back_inner ***
ObjectTemplate.create LandingGear Wellington_door_Right_back_inner
ObjectTemplate.geometry Wellington_door_Right_back_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_front_inner ***
ObjectTemplate.create LandingGear Wellington_door_Right_front_inner
ObjectTemplate.geometry Wellington_door_Right_front_inner_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_back_outer ***
ObjectTemplate.create LandingGear Wellington_door_Right_back_outer
ObjectTemplate.geometry Wellington_door_Right_back_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_door_Right_front_outer ***
ObjectTemplate.create LandingGear Wellington_door_Right_front_outer
ObjectTemplate.geometry Wellington_door_Right_front_outer_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/30
ObjectTemplate.setAcceleration 0/0/-75
ObjectTemplate.setGearDownHeight 26
ObjectTemplate.setGearUpHeight 26
ObjectTemplate.setGearDownEngineInput 0.7
ObjectTemplate.setGearUpEngineInput 0.7
rem *** Wellington_gear_Back_Rotation ***
ObjectTemplate.create RotationalBundle Wellington_gear_Back_Rotation
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_wheel_Back
ObjectTemplate.setPosition 0/0/-0.1
rem -------------------------------------
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration -110/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** Wellington_PCO1 ***
ObjectTemplate.create PlayerControlObject Wellington_PCO1
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.aiTemplate WellingtonFrontMGAiBTR
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Turret_Front
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 29
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 125/116
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bullet770.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
rem *** Wellington_Turret_Front ***
ObjectTemplate.create RotationalBundle Wellington_Turret_Front
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.geometry Wellington_Turret_Front_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Front_MG
ObjectTemplate.setPosition 0/0.2/0
ObjectTemplate.addTemplate Wellington_MGSeat
ObjectTemplate.setPosition 0/-0.05/-0.15
rem -------------------------------------
ObjectTemplate.setMinRotation -110/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Wellington_Front_MG ***
ObjectTemplate.create RotationalBundle Wellington_Front_MG
ObjectTemplate.setNetworkableInfo WellingtonMG1Info
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Wellington_Gun_Front_M1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Camera2
ObjectTemplate.setPosition 0/0.2/-0.099
ObjectTemplate.addTemplate Wellington_FrontMG_Gun
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Wellington_Camera2 ***
ObjectTemplate.create Camera Wellington_Camera2
rem *** Wellington_PCO2 ***
ObjectTemplate.create PlayerControlObject Wellington_PCO2
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.aiTemplate WellingtonBackMGAiBTR
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Turret_Back
ObjectTemplate.addTemplate Wellington_Entry
ObjectTemplate.setPosition 0/-1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 29
ObjectTemplate.setVehicleIcon "Vehicle/Icon_welligton.tga"
ObjectTemplate.setVehicleIconPos 40/69
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bullet770.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
rem *** Wellington_Turret_Back ***
ObjectTemplate.create RotationalBundle Wellington_Turret_Back
ObjectTemplate.setNetworkableInfo WellingtonVentralTurretInfo
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.geometry Wellington_Turret_Rear_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Back_MG
ObjectTemplate.setPosition 0/0.070/-0.295
ObjectTemplate.addTemplate Wellington_MGSeat
ObjectTemplate.setPosition 0/-0.1/0.2
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 100/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Wellington_Back_MG ***
ObjectTemplate.create RotationalBundle Wellington_Back_MG
ObjectTemplate.setNetworkableInfo WellingtonMG1Info
ObjectTemplate.loadSoundScript Sounds/WellingtonTurretVentral.ssc
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Wellington_Gun_Rear_M1
rem -------------------------------------
ObjectTemplate.addTemplate Wellington_Camera2
ObjectTemplate.setPosition 0/0.2/0.099
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Wellington_BackMG_Gun
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/-5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Wellington_MGSeat ***
ObjectTemplate.create SeatObject Wellington_MGSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
rem *** WellingtonSimple ***
ObjectTemplate.create SimpleObject WellingtonSimple
ObjectTemplate.geometry Wellington_L1
rem *** WellingtonWreck ***
ObjectTemplate.create SimpleObject WellingtonWreck
ObjectTemplate.geometry Wreck_Wellington_M1
rem *** WellingtonLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 WellingtonLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200
rem *** e_scrapmetal_Wellington***
ObjectTemplate.create Emitter e_scrapmetal_Wellington
ObjectTemplate.template Wreck2_Wellington_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck2_Wellington_m1 ***
ObjectTemplate.create SimpleObject Wreck2_Wellington_m1
ObjectTemplate.geometry Wreck2_Wellington_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1